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File Comments posted by fercho
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LOVE IT! i like how you make good use of some elements from the other overlays to make this one, i'll probably make one for the japanese famicom in the future, but more oriented in the console design/colors, but this one came out really nice. Thanks for the credit!
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On 7/20/2022 at 9:54 AM, KKKKKKSSSSSSKKKKK said:
Thank you. This is a great amimated overray as well. Please create for Sega Saturn next!
You're welcome, enjoy. I'll consider your request.
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17 minutes ago, tycho1974 said:
This was the solution - I had to enable the "show inputs on overlay" option, as I had it previously disabled. Thanks!
Awesome!
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On 5/18/2022 at 10:51 PM, tycho1974 said:
I tried the overlay, and I got the base image to show up, but the buttons were not responsive. I'm not using the latest version of RetroArch (got my build to a point where everything worked and stopped updating), so that might be it.
Problably that's the problem, Also check in the overlay menu section, if there is an option enabled called "show inputs on overlay" and that "show inputs from port" is set to number 1 , if those options are not there, you need to update retroarch to make it work.
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Yeah a lot of time for the buttons position and size, the format retroarch uses for that is really weird.
Did not try it on a 4k monitor, but if your screen ratio is 16:9 you should be fine, regardless what resolution you are using.
If not, you've got to adjust the overlay settings on retroarch to stretch and fill the whole screen, I try it on my phone (which is bigger that 16:9) and got black bars on the sides, with the buttons missplaced, So in the worst case, that would happen to you, but can be fixed in the overlay settings.
Remember to keep the video screen scale to 4:3 as i set it up to that zise as base:
SETTINGS >> VIDEO >> SCALING:
INTEGER SCALE: OFF
ASPECT RATIO: 4:3
CROP OVERSCAN: ON
Use this setting on fullscreen and you should be good to go.
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9 hours ago, Azgorath said:
All RetroArch users NEED this for EVERY single platform. ❤️ ❤️❤️ 1 problem though. When I press R2, the R2 button doesn't animate but when I press L2, both L2 and R2 buttons animate.
File updated, fixed the problem with L2 and R2, enjoy!
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8 minutes ago, Sbaby said:
Fantastic😍I want it for all platforms now 😁
Thank you!🙂 I have Super Nintendo And Sega Genesis/Megadrive on mind for future realeases.
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7 hours ago, Azgorath said:
All RetroArch users NEED this for EVERY single platform. ❤️ ❤️❤️ 1 problem though. When I press R2, the R2 button doesn't animate but when I press L2, both L2 and R2 buttons animate.
YES! Just found out about that, i was using L2 button as my FFWD hotkey, so i thought that was the problem, I am working on that, Thanks for reporting.
Famicom - Animated Overlay for Retroarch
in Platform Bezels/Overlays
Posted
go on ! don't let anything stop you, if you got the console its easier to caught specific styles, i only got the ps1, for the others i had to relay on many many photos to get inspired.
growing up here in argentina, we've got this bootleg rounded famicom model, (called electrolab family game) so i probably made one with this as a base:
Don't forget to use the retropad editor, it is really helpful https://valent-in.github.io/retropad-editor/