Jump to content
LaunchBox Community Forums

JJLR

Members
  • Posts

    21
  • Joined

  • Last visited

Posts posted by JJLR

  1. 14 minutes ago, Cauptain said:

    JJLR, make this

    1 - Download and use version 1.5.0

    2 - Make a default path from your roms/is os like: C:/Emulators/System/Roms or Isos

    Don't use space in name roms/isos ; capcom_vs_snk2.iso

    Try and reply.


    Claudio


    Enviado de meu ASUS_Z00AD usando Tapatalk
     

    I've updated for 1.5.0 and now its working perfect !!!!

     

    Valeu Claudio !!!!!

  2. 10 minutes ago, keltoigael said:

    Legit question, please dont be offended and I may have missed the post but why not use 1.4.0? Why do you need to use 1.2 for the memory card manager? I have the same rom and using default settings, works great.

    Because my 1.4.0 does not load the memory card management screen... maybe something wrong in my config, but I tried a lot and nothing solved this issue. Due to this, I kept 1.2 only to manage memory cards

  3. 53 minutes ago, Zombeaver said:

    What actually happens when you try to launch it?

    And when you said it's working outside of Launchbox, is that via 1.4.0 specifically? I notice that's what you're using in the emulator entry but the game is in a 1.2.1 path. That's fine, but I want to verify that when you say "it's working" you're talking about 1.4.0 because that's what your emulator entry is set to use.

    I'm using 1.4.0 and the ISOs runs perfectly directly on the emulator, but when I started through Launchbox (desktop or bigbox), the emulator stops at the screen below

    PS2.png

  4. On 08/02/2017 at 7:50 PM, Zombeaver said:

    The dev versions are fine too, I'm not debating that, all I'm saying is 1.4.0 definitely works via Launchbox because that's what I'm using and telling someone to use a different version as if that's going to fix it doesn't make much sense to me; especially since 1.4.0 is working for him outside of Launchbox.

    @JJLR I'll still need to see the Launcher section of that game entry in your library.

    Here is my launch screen:

    My ISOs are in a folder inside PCSX 1.2.1.. but Im using other version for emulate the games.... I only kept this old version, because in the newest ones, I cannot acces memory card management...

     

    PS2.png

  5. 20 hours ago, neil9000 said:

    Yeah, I'm not using custom configs so its a catch all for me just in case. I know for a fact that Amplitude needs it and I play that quite a bit, so I just leave it on. As you say though each to there own.

     

    21 hours ago, Zombeaver said:

    I think that's pretty rare though - honestly I think I'd probably just enable that on a per-need basis via custom command line parameters rather than just applying it to everything (especially in my case since I'm using custom command line parameters to indicate a game config for every game anyway). To each their own though.

    Here's all my screens.... and also, thanks in advance to all to helping me with this !!!!!!

    PS2.png

  6. 2 hours ago, Zombeaver said:

    That looks normal although I don't have --fullboot on mine.

    Are they working outside of Launchbox, just through PCSX2 itself?

    Yes, the iso games runs normally directly on PCSX2.

     

    I removed --fullboot, but still have the same issue.

  7. I asked in another topic to add suport for Emumovies.com videos in side bar, but was thinking to save space in my HDD and youtube videos (with autoplay feature) could be an option. We can upload our own videos, or choose any video from youtube to display in sidebar.
  8. Support for EmuMovies to add the movies in the details side bar will be perfect ! (for me, the side bar can contai the information from game name until the 5 stars, no need to have the big texts, so below we can add movies / tittle screen / screenshots to fix better in the screen. And also a way to search games by typping the name... or alphabetic jumping will help a lot !
  9. DOS76 said I am having this issue also but I am using DTLite and there isn't a DTAgent.exe in the folder
    Here's my working code @echo off set daemon="D:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe" start "" %daemon% -mount dt, 0, %1% start /wait "" "SSF.exe" %daemon% -unmount dt, 0
  10. kamyk2000 said Interesting. I have a similar SSF.bat for Alchohol 52%.
    @echo off "C:\Program Files (x86)\Alcohol Soft\Alcohol 52\AxCmd.exe" K: /M:%1 start "" /wait ssf.exe "C:\Program Files (x86)\Alcohol Soft\Alcohol 52\AxCmd.exe" K: /U
    I'm seeing a lot of reinventing the wheel going on here. Maybe we should all get together and compile and sticky a .bat thread for this stuff, and try to get versions for various disc mounting softwares. So far I have four 3 line batch files to mount and run Saturn games, PCEngineCD games, Multiple Disc PC games, and NeoGeo games. I really think it would be a good idea to compile what we know so people don't have to figure it out over again. If you agree to sticky one Jason (and no one replies to it so I can edit it when necessary) I'd be happy to make one. Wouldn't be the first sticky I upkept.
    JJLR said I used the code for SSF.BAT but here opens the emulator and the daemon tools, but not auto mount the game image... I'm using daemon tools lite.
    Where is Daemon tools located on your hard drive? According to a previous post you need to point at DTAgent.exe Use the batch file directly above your post. Edit: Since this thread seems to be mainly about Daemontools, I just ran across this link, and thought it might be useful. http://www.daemon-help.com/en/additionally/command_line @thiagocostaalves Now I see why adding dt did the job. With Daemontools apparently you have to specify a generic image type if it isn't one Daemontools defaults to.
    Please see in my screen the error with SSF.bat I can run the games in SSF mounting by DaemonTools... but not launch through LaunchBox SSF.png Fixed !!! Was an error in SSF Drive Selection !!! Now it's running !!!!!!!!!!!!!! LaughLaughLaughLaugh
  11. KyaeroSaber said I've got .bat files for basically all of the disc system emulators I use. These emulators are:
    Spoiler
    Dolphin (GameCube/Wii), PCSX2 (PS2), nullDC (Dreamcast), ePSXe (PS1), SSF (Saturn), Raine (NeoGeo CD), Fusion (Sega CD), 4DO (3DO), Magic Engine (Turbo-CD), WinKawaks* (Neo Geo) *WinKawaks doesn't emulate a disc system, but it does require a command input to automatically select a game.
    The underlined emulators use the .bat to mount a virtual drive. I also use the .bat to unzip large (disc) games only for when I want to play them. If you keep your games unzipped, this extra step is unnecessary. In addition, I use the .bat to determine startup by game format for emulators of multiple systems/addons like Fusion. If you guys are interested in these .bat's let me know where I should post them.
    Can you share your SSF.bat file ???
  12. kamyk2000 said From what I understand Yabause is notoriously unfriendly about loading things without going through the gui. As far as I know, Yabause doesn't have command line support. SSF works much better for Saturn, and I already know how to make SSF work from command line if you want to switch to it. Only thing is, you will have to use virtual disc software to use SSF, but It's not very hard to set it all up to run from launchbox. (Wow, this makes the 2nd or 3rd Saturn thread this week).
    Can you share the SSF configuration for Launch Box ? Some games doesn't run in Yabause. Thank you !!!!
×
×
  • Create New...