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dragon57's post in Bezel Project .lay files for MAME vertical games have incorrect "settings" when downloaded on 31 MARCH 2025 was marked as the answer
Not at the source. The Bezel Project doesn't pull lay files for MAME roms itself, but calculates those on the fly as native MAME bezels are installed. There must be a glitch in LB somewhere.
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dragon57's post in Bezels cause Vertical games to stretch. was marked as the answer
Note: the MAME bezels were just updated a couple of weeks ago. Depending on the age of your files, you may want to reinstall them.
Here is my lay file:
<!-- bezel.lay -->
<mamelayout version="2">
<element name="bezel">
<image file="bezel.png" />
</element>
<view name="Bezel Artwork">
<element ref="bezel">
<bounds left="0" top="0" right="16" bottom="9" />
</element>
<screen index="0">
<bounds left="4.625" top="0" right="11.375" bottom="9" />
</screen>
</view>
</mamelayout>
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dragon57's post in TrueNAS Network Share Issues was marked as the answer
Excellent! That pic nailed it and fixes so much we will never understand.
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dragon57's post in Font size in LaunchBox for the platforms was marked as the answer
Have you tried changing the Sidebar font in Options?
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dragon57's post in How to update all rom extension in one step? was marked as the answer
What I did when I performed a conversion like that was to exit LaunchBox/BigBox, then use one of those text editors like Notepad++ to mass edit the appropriate XML file.