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dragon57

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Everything posted by dragon57

  1. The Bezel Project files are not compatible with vertical monitors, sorry.
  2. If you are willing to use something outside of LaunchBox, you can use something like Notepad++ under the "Find in files" tab to mass edit by replacing all the directory references in the XML files. Make sure LaunchBox is not running if you do this.
  3. Do your rom names exactly match the names of the overlays/bezel files?
  4. You could always use a symbolic link/junction for this. Use the HardLinkShellExt utility.
  5. The app isn't supposed to do that. I will have to do some testing here to see what is going on. The app hasn't changed in a very long time. No one else has mentioned the symptoms, but doesn't mean much in the real world. Thanks for bringing this to my attention. I will report back.
  6. The app does not turn that option off, per sec, but it does copy the default retroarch.cfg file, so if you haven't turned that option on and saved that in your default settings, you will see that behavior.
  7. Are you talking about installing Bezels with the Bezel Project Windows App, or via LaunchBox?
  8. MAME's bezels should be located in the 'artwork' directory directly underneath the main MAME directory.
  9. All, a themed bezel pack for Atari 800 has just been released.
  10. Not sure why the zip option isn't working for you. Works fine here. I just tested with random repositories.
  11. This site has a few: https://www.verticalarcade.com/overlays/all-overlays
  12. EmuMovies has some 16:9 platform videos on their ftp site under /Official/Platform Videos.
  13. Really not sure then. I switched cores to Gearcoleco and renamed the bios rom file and Retroarch runs all my Coleco games with no issue. Just for info, I'm running Retroarch 1.16 and Gearcoleco 1.0.1.
  14. What name is your bios rom file? Gearcoleco requires colecovision.rom.
  15. These are the steps I use. There are probably others that work just as well, or better. 1. Make sure LaunchBox is not running. 2. Start RetroArch manually and go to Online Updater/Core Downloader, select the SNES 2010 core and hit Enter 3. Exit RetroArch and start LaunchBox and goto Tools/Manage Emulators, scroll down and select RetroArch, then Edit. Select Associated Platforms, then scroll down to Super Nintendo Entertainment System, select the drop-down in the Core column and select the snes9x2010_libretro entry. Select OK. If prompted to update all SNES games to use this emulator, select Yes. 4. Run a SNES game and see if you see anything different.
  16. No override is needed for bezels to work. All you need is that overlay setting to be turned on for the core you are using (saved as <core name>.cfg). Next you need a subdirectory under the config directory that matches name for the core you are using. The cfg files under config\<core name> point to the cfg/png files in the overlay\gamebezels\<system name> directory. If you have any specific overrides for SNES, I would remove all of them and see how retroarch behaves.
  17. You have confirmed Display Overlay is set to On under the On-Screen Overlay setting when running a game in Retroarch?
  18. Agree, those names seem to be ok. Which core are you using for SNES?
  19. A pic showing your SNES roms would be helpful.
  20. It sounds like a rom name mismatch with the bezel set. Have you verified the cfg file names in ...\retroarch\config\<core name> match your roms 100%?
  21. If you use the Bezel Project's Windows app, it allows you to install those bezel packs into a native MAME install.
  22. Try right clicking the game, Edit, additional applications tab, click on the version you want, and then click the "make default" game.
  23. No setting in LB/BB that I know to do what you asked for, but the easiest and quickest way to 'fix' that is to go to your ...\retroarch\config\<core name>\ directory where the bezel cfg files live and just duplicate then rename a cfg for a bezel that is working to match a game that has no matching bezel. Hopefully this makes sense.
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