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Belgarath

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Posts posted by Belgarath

  1. Tsugaru needs to know where your bios files are. so in Launchbox, under default command-line parameters it should look something like this:

    F:\Tsugaru\roms -CD

    Obviously replace the first part with the folder where your bios files are stored. Also make sure the emulator you are using is tsugaru_cui and not tsugaru_gui

     

    There are more commands (such as loading floppies) which you can read by opening command.md with a text editor.

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  2. You can kinda hide it (it still shows up in the taskbar) by creating a shortcut to the .bat file, then right click on the shortcut, click properties, and then under the shortcut tab, select run: minimised

    This way you won't get the black console window actually popping up on the screen.

    Oh, and afterwards, don't forget to point Launchbox to the shortcut rather than the bat file itself.

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  3. BigBox intro videos unfortunately don't work on the GPD Win 3 (even with updated drivers). To get the other videos working, go into BigBox Options > Videos > and change the playback engine to Windows Media Player and they should start working.

  4. It does actually run under Windows 10 as far as I can remember, but you'd need a cracked exe as the copy protection doesn't work. This isn't something we can help youi with here.

    Seriously though, your best option is to buy the extended version of the game on Steam which works perfectly fine.

  5. Taken from the dosbox compatibility list

     

    Quote

    I just installed the game under DOSBox 0.74 running on a Win7 64-bit machine.
    Installation: Worked fine. Sound and Video were detected correctly when using the Auto Detection.
    Playing: Worked, but I got a crash each time I switched to the Tactical Station. In the DOSBox Wiki it is suggested to set "core=normal" in DOSBox's configuration file. After doing so I did not get a crash anymore. The game works fine now! Let's explore strange new worlds!! ?

     

  6. I've only tried this with the European version but if you go into retroarch's options under the quick menu and turn dynamic recompilers off, the game seems to work fine after that (although I only played to round 2).

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  7. When using the import feature on Android, I noticed a few problems with the inbuilt platform names.

    • There's NEC TurboGrafx-16 and NEC TurboGrafx-CD but there's also TurboGrafx-16 and TurboGrafx-CD listed as well
    • Sharp X6800 is listed but it should be Sharp X68000

     

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