
Newlander
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Posts posted by Newlander
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Does it support pausing and bezels?
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On 11/22/2022 at 3:21 PM, Jason Carr said:
Unified Redux was just updated today with the 3D box models. I'm not sure what CriticalCid's decision will be with this version.
Awesome!!! Has this been uploaded yet? Checking the page it says the latest version is 1.8 released March 27, 2019
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Hey Guys!
I have a license for music box alpha and haven't seen any updates for a while, have checked the website/forum asking the same thing , is the project abandoned or just dormant for the time being?
was hoping to see some native launchbox/big box integration between the apps. would be awesome to have bigbox playing music from music box while in attract mode
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What Marquees are people using and where are they getting them from?
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Anyone know how I can fix this?
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Hey guys,
I’m unable to enter the pause or use my exit key in LB/BB in Mame/PCSX2/Retroarch I’m using an I-pac2 setup with xinput my binds are below, any help would be greatly appreciated, when I hit the pause button in retroarch my audio cuts out for .5 of a second. any help would be greatly appreciatedPause is on Pin 1A
Exit is on Pin 2A1B
P1 Home
1A
P2 Button 9
1Coin
P1 Button 7 (Back)
1Start
P1 Button 8 (START)
1SW8
P1Rtrig
1SW7
P1Ltrig
1SW6
P1Button 6 (RR)
1SW5
P1Button 5 (LR)
1SW4
P1Button4 (Y)
1SW3
P1Button3 (X)
1SW2
P1Button2 (B)
1SW1
P1Button1 (A)
1Down
P1 Dpad-D
1UP
P1 Dpad-U
1Left
P1 Dpad-L
1Right
P1 Dpad-R
2B
P2 Home
2A
P2 Button 10
2Coin
P2 Button 7 (Back)
2Start
P2 Button 8 (START)
2SW8
P2Rtrig
2SW7
P2Ltrig
2SW6
P2Button 6 (RR)
2SW5
P2Button 5 (LR)
2SW4
P2Button4 (Y)
2SW3
P2Button3 (X)
2SW2
P2Button2 (B)
2SW1
P2Button1 (A)
2Down
P2 Dpad-D
2UP
P2 Dpad-U
2Left
P2 Dpad-L
2Right
P2 Dpad-R
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Anyone have a banner for Tiger game,com? couldn't find one in the thread
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Where can I get this with all the art + snaps?
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40 minutes ago, Knowcontrol said:
1. Higher resolution videos
2. There is a user-built Windows app called Sync which is much faster than LB, it can grab images and videos, and it's multi-threaded for two simultaneous downloads.
does it tie into launchbox?
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On 9/2/2020 at 2:57 AM, neil9000 said:
Launchbox doesnt even have support for HBMAME.
does Launchbox support HBMAME now? looking at adding it to my set-up but wanting art ect
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where'd you get the bezels from?
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1 minute ago, unexpectedpanda said:
Thanks! You could set the No-Intro folder up in CLRMAMEPro as an Add-path, then use the Rebuilder. Just make sure to deselect Remove Matched Sourcefiles so your original files aren't removed.
If I'm understanding this correctly, you want to keep both Bubble Bath Babes and Mermaids of Atlantis - The Riddle of the Magic Bubble, despite them being clones? To keep titles that would ordinarily be removed, you can add them to a custom global or system filter.
I've never used CLRMAMEPro before where am I able to find a guide?
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Great tool! , how am I able to copy the rerool roms to a new folder from my no intro folder? also how am I able to have the same game with multiple names? eg bubble bath babes is also known as Mermaids of Atlantis - The Riddle of the Magic Bubble both in the US
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1 hour ago, neil9000 said:
They will need to be unzipped regardless as its one of the files inside the zip that the emulator needs. So you have three options, 1. Unzip your games to folders and import the cue files only. 2. Unzip and convert your cue/bin files to CHD (assuming the emulator used supports CHD they do in Retroarch), this saves even more space than zips and is just one file that is loaded directly to the emulator. 3. Use this plugin. Archive Cache Manager - Third-party Apps and Plugins - LaunchBox Community Forums (launchbox-app.com)
great! thank you that plugin looks great , no idea why its not baked into LB by default , is there any way to add bezels for emulators which aren't mame or retroarch? like Naomi, Daphne ect? or will I have to use rocketlauncher for those?
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hey guys just wondering how to boot zip files (.bin and cue) without extracting files , just by importing them as zip files , i have previously used rocket launcher to do this , which I'm trying to move away from though it is hard
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with the new update that just got released , looks like its now possible to port all the hyper spin sounds to lunchbox/bigbox, is anyone currently working on that?
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Anyone have a link to this art? seems like the original files have been removed
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Hi Guys,
I Just set-up Retroarch and some commodore cd32 games , the games are booting fine but I'm not able to use all the input buttons some work and some don't , I'm using an Ipac set-up as an xbox controller , all other cores in RA are working fine with no control inputs needing to be changed , any help or advice how to fix this would be appreciated , would rather not use standalone win UAE as it doesn't support bezels without rocketlauncher which I'm trying to remove from my system
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5 hours ago, Headrush69 said:
Another option is don't limit yourself and add some controllers.
I have 2 XBOX wireless controllers that are mounted on the front of my cabinet. Using a few 3D printed holders they are very inconspicuous and don't crowd the normal arcade control panel.
how does that work? would open me upto having more consoles from that era, as I have my Ipac configured as xbox controllers , any chance of some photos or a link to the holders? do you have Nintendo 64 setup with arcade controls or xbox controllers?
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What games are must haves for an arcade cabinet? or what percentage of games are playable with arcade controls?
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7 hours ago, Retro808 said:
I run it straight through Teknoparrot pointing to the game.exe (none of the loaders like Game Loader All RH) and no issues with controls.
how can do you setup teknoparrot with LB?
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Japanese Saturn has a lot of missing art I've noticed
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1
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Hot Take 🔥 Bezels VS No Bezels 🖼️
in Community Corner
Posted
With Bezels - really the only reason i'm using rocket launcher still, will launchbox make any way to add bezels to additional emulators?