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ayestaranguillermo

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  1. Thanks! I know about the other compression methods, it's just that 7z offered the best compression most of the times. But I want this mostly for Wii U games in loadiine format, because they compress better, and can be modded, updated
  2. I've been looking at the issues, and this two seem to address the same problem: https://bitbucket.org/jasondavidcarr/launchbox/issues/1318/launch-specific-file-from-zip https://bitbucket.org/jasondavidcarr/launchbox/issues/164/allow-extracting-roms-from-zip-7z-rar-upon
  3. Yeah Launchbox should either let you navigate through the extracted folders to the file with some dialog box, or search for specific file extensions and just let you pick from whatever it finds that matches that criteria (if it finds more than one. if only one file matches the criteria it could just pass that one) for this work, and be useful in other scenarios. Another thing I like to do is keep games with several discs (final fantasy VII, VIII, IX, etc) in one 7z for each game. For example, Final Fantasy VIII.7z would have all 4 discs inside it. When Launchbox decompresses it, it would be nice for it to let me choose which file to pass as an argument. Or if I have the same game, but of different regions inside a single compressed file, i'd like to be able to chose which one to pass to the emulator.
  4. Thanks for the answer! I didn't express myself correctly back there Can Launchbox extract the files inside the 7z, look for a file of rpx extension (inside the code folder) and pass that as argument to Cemu? Because I have my files in loadiine format, and then compressed with 7z, and I'd like to have them like that because it saves a lot space.
  5. Hi! Is there anyway to configure Launchbox to launch a compressed Wii U game (in loadiine format) with Cemu?
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