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archimage

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Everything posted by archimage

  1. Hello, I am looking for a solution to lock Bigbox into a unique game until I desactivate the option. I want Bigbox to behave as I hooked a real arcade game : - Choose a game with a "lock to the game" option (same as the lock option in Bigbox) - Play the game - If ever the PC has to shutdown - I Turn on the PC again - When my PC boots, Launchbox launches automatically the last game until I manually "unlock the game". Would this be possible ? The main reason for that is I want to dedicate the cabinet to a game for a week or so, and not let people able to switch between games until I decide to do it myself on purpose. It's also to avoid to let myself switch between games so easily, sometimes good barriers let me enjoy the game better. Thanks
  2. Hello, I love the option to launch arcade games grouped by versions/regions from bigbox, and not having duplicates of the same game (usa, japan, europe, tranlated...) Is there a way to show only one entry per game with different regions or names for consoles and computers too with launch options per region ? Best regards
  3. yes, basically i'd like to access the same launch options with the different versions as you right click on the rom on launchbox. They are listed automatically when they exist, how do you reach that section in the first screen ?
  4. Hello, Is there a way to be able to choose which rom version to launch from Bigbox ? I use it on my cabinet and would like to launch for example Shinobi without the double screen with high scores, I need to do everything with the stick.
  5. Problem solved : I have to launch mame with this option -keyboardprovider dinput
  6. I am using Groovymame, is it complicated to compile it directinput ? or is there a workaround without compiling everything ?
  7. I tried also with Xpadder, it's the same problem with Joy2Key. I have configured all my attached gamepads to the same layout (All player 1 on keyboard mapping). It works on everything except Mame. Yes it's the latest version. I have read somewhere it's a problem with raw inputs. Mame don't seem to recognize Joy2Key and Xpadder inputs, only direct keyboard inputs and joystick inputs.
  8. Hello, I have multiple controllers in my setup connected through an usb hub (nes pad, gamecube pad, joystick, etc...) I mainly use 8bitdo controller for retro consoles, x360 for everything with analog, and a joystick for arcade games. My main emulators are Retroarch, Mame, Demul etc... My problem is everytime I have to configure the controllers because they change the order. Is there an easy way to set player 1-2-3-4 and get all the other emulators understand which controller is the primary ? I tried joy2key and setup all emulators with keyboard keys, but mame seem to not support this. Best regards
  9. I entered Amiga platform, search for deleted roms, it cleaned the mess they were pointing to Amiga CD32 games in the amigacd32 folder, not in the amiga folder which didn't contain cue files. good feel satisfied !
  10. Oh man, it's the Amiga folder, it contains .cue files ! Problem solved, have a good sleep !
  11. I definitely found Amiga CD32 duplicates and they are both .cue files. They don't have the same name. I have searched : battletoads
  12. Here are all the platforms I have : Amiga (zip files), Amiga WHDLOAD (zip files), Commodore Amiga CD32 (cue files), some games are identical because they were released on the two platforms, but still not the same platform nor extension, even artwork is different. For example : Akira in Amiga WHDLOAD I don't hold anything against you on the contrary you helped me and gave me a nice workaround thank you ! Have a good night !
  13. Thank you for the workaround my friends I hope this will get clarified, because it seems still quite mysterious to me.
  14. Ok let's find a conclusion if someone wants to track this really annoying bug. This time "amiga cd32" changed to "commodore amiga cd32". My launchbox kept "Amiga CD32" name. I just decided to update this folder. 1. I deleted manually the games in the source, and replaced the roms for better ones 2.I deleted the platform in Launchbox, it was named Amiga CD32 as the old naming convenion in the DB 3. I imported as "Commodore Amiga CD32" 4. Importing results at 8 games instead of 155 PROBLEM : old games are still there not deleted because not found anymore.. WORKAROUND : Import as duplicates LIMITATIONS : I guess this coud happen anytime for any platform, you notice it only when it's big enough... how woud I know ? It doesn't tell you games are not imported, it just tells you that X number of games are imported succefully, no error, no warning, no way to notice this bug... I have noticed it just because of the difference between 155 and 8. It could be on any platform. And let's say it could be 1500 instead of 1700. Who would notice it ? There's also no way to find where are hidden the duplicates. It would be nice to be able to understand how the database works and be able to purge manually orphaned games. It could be a good thing to track this bug or at least understand precisely what happened. Games hiding without finding them is quite annoying...
  15. forcing duplicates for every platform I import to make sure I don't miss games would not create problems ? I think about the arcade area where duplicates are legion...
  16. yes, I tried this, with multiples files, with one file, tried import roms, import folders, it passes the files one by one, and ends with 8 games were successfully imported, or 0 games when the 8 games are already there
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