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Posts posted by tbm
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18 hours ago, Retro808 said:
Easiest way is just to locate any existing image in your LB images folder for the game and copy how it is named. LB should show images named either exactly as the game name appears in your LB or if named exavtly as the rom file is named. Something to keep in mind is symbols in the game name such as : or ' should be replaced with _ (an underscore) for example "1943: The Battle of Midway" would have a file name "1943_ The Battle of Midway"
Hmm, tried that, and wasn't able to get any of the of the covers to show up.
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How can I make new game images? Like I know how to make images but how do I get the filename right to match with the games I have?
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What does "Then just copy, paste & replace when asked the Views folder from any skin into the Play Box 6 root folder" mean? The sentence is kinda jumbled.
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I've made bezels for mame and was wondering how I could add them to the bezel project. Any help would be appreciated.
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This is happening to me, too.
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Does Launchbox fall back to those in lieu of official box art?
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For games that were never officially released and therefore have no cover art, would it be acceptable to upload a fake cover art?
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Okay, I fixed it. Usually what I do is I open the corrupted XML, delete the entire contents of it and then paste everything from the backup. For whatever reason, that didn't work this time, so I had to delete the corrupt one, make a copy of the backup and rename it.
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12 hours ago, DOS76 said:
If worst comes to worst you can just delete the NES xml and reimport the games when you do so don't download the media again as everything you already downloaded will just attach again.
Did you notice anything that could be causing the problem?
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So Launchbox won't start because the NES xml is corrupted, which is fine. The problem is, none of the backups will work, even though they aren't corrupted. The lines it's saying are the problem are fine. It seems as if it won't load the xml because of apostrophes and other things that shouldn't cause issues. I'll attach the backups. Can anyone see what could possibly be the issue? Thanks.
Nintendo Entertainment System_2018-07-28_18-15-24.xml
Nintendo Entertainment System_2018-07-28_17-18-59.xml
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Database moderation is down for me as well. Same error.
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Yeah, it's a real bummer than you can't do anything platform-specific like that.
How about something like this:
But, if like you said, you need something that is quiet and just in the background, either the PS2 or Gamecube system config sounds would work:
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PS2 Background
View File
Here's the background crystal clock that was featured on the Playstation 2 menu. I recorded at 1080p with PCSX2. and edited it to seamlessly loop.
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Submitter
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Submitted02/06/2018
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Category
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So far it seems to be fixed. Great work, and thanks for helping.
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Is this possible? I've set "ParrotLoader.exe" as the emulator and the Mario Kart exe. as the ROM, and it loads the game, but it pops up this error:
So yeah, is this possible?
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Just ran into this issue again with CriticalZone. I set the per-platform view to "Horizontal Boxes With Details" and it reverts. Even when I edit platforms.xml to use that view and then set it to read-only, it still won't work in Big Box.
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Any update on this?
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Any update to this?
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I thought I posted where I got it from already. Anyway, it's from Tekken 7's legacy gallery. As I said, it isn't a flyer, but that's the only category that makes any sense. There's no category for rendered game art.
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What about it looks bad?
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It got rejected again. I guess I just won't upload official artwork anymore.
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Some of those cuts really need work. Most are great, though.
Retro Console - BB Theme and more. Custom Logo Version
in Big Box Custom Themes
Posted
Still no luck. I tried with 3 different filenames, in every possible image folder (because the image locations in the instructions are unclear) and it still looks like this