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CaptainGreenhat

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16-Bit Artificial Intelligence

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  1. I'm weird. I'm a data hoarder/maximalist/completionist. I keep backups of everything, I seriously downloaded all of emu paradise, pleasure dome, and myrient before they all shut down and I keep full unmerged mame, fb, fbn, dphne, tosec, redump, nointro, exo, flashpoint, the older computer, etc anything I can justify as a set and have them all as alternate apps. I do this so I never have to hunt something down when a new rom hack comes out or a site shuts down. Admittedly I need more space so I can grab eggmans arcade dumps but most of those don't work without extreme finesse anyways. I even use a heirachy of which sets use which emulators. My rule of thumb, if it significantly changes gameplay or graphics it gets its own entry. Have to keep rebuilding launchbox though as once I get to about 12k games scrolling crashes launchbox.
  2. Thanks. I appreciate the feedback. Unfortunately most of the extra images are old low quality stuff so I definitely want control over picking. I was more or less posting all this to bring awareness. 😁
  3. It's not properly scrapping for retroachievements either. Are these new issues to the current version or because it is expecting the platform to be called arcade? All my other nonstandard custom platforms have scraped absolutely fine for me.
  4. Looks like the metadata lookup is being quirky in some circumstances as well, for example, it treated 10-yard fight 85, and 10-yard fight as the same game. (same metadata and same media gribbles, even the same data base ID#
  5. A little preface, as a matter of taste I strongly dislike bucket dump platforms. I like to separate things, for example Arcade or windows pc whatever the default pc bucket is called. I keep Arcade as a platform category and then I add two sub categories, Arcade platforms, and Arcade Emulators. Then from there I add the emulators as individual platforms, teknoparrot, final burn, mame, etc, and the same for individual machine sets (sega model 2, cps1, 2 , 3, etc). I know doubling up like this is way beyond standard practice but this allows me a lot of control. Anyways, I was just adding Final Burn NEO and whenever I manually search for metadata it is resetting my platform to arcade. I micro manage all my platforms like this and use the heck out of "scrape as" and this is the only time I have seen this behavior. The other thing I am seeing is when I go to download metadata im being forced to download multiple versions of different media gribbles. For example, 3 count bout, 2 arcade cab images, 2 circuit borad images, 2 control panels images, 4 marquees, 2 3d boxes, , 2 fan art box fronts, and 2 gameplay screenshots. I have seen this before on for screen shots but never anything else. This seems like a lot of forced bloat. The are both minor inconveniences in the scope of things but still a layer of extra tedium that could and imo probably should be avoided. Thanks for making this front end and for putting a next button on the metadata edit dialog, VERY APPRICATED!!!!!!!!!
  6. ok thanks for this. I am going to set it up now but I have a double (soon to be tripple) maxed out govee setup. I have been wanting light effects for launchbox navigation for a long time but I either use govee to control the lights or home assistant and getting that to work always got pushed to the back burner bc of time restrains but this is all the hard work done. Now I gotta set it all up. Per platform lighting schemes and then switching to my t2/ai syncbox setup when a game is launched. Thanks for this.
  7. Never mind on the question. there is a big update all button. and apparently it does check when you open it.
  8. I might be weird but I totally despise throwing a million and one things into a generic pc platform. It makes discoverability kinda suck imo. Gotta keep em sperated, as the song goes lol. I put them in pc homebrew and in their own recomp platform. As for the launcher, does it auto update everything when I launch the launcher or do I need to manually trigger the update? All my stuff is fresh so maybe Im missing the option.
  9. Trivially easy install, make sure you check "show experimental" and "show custom games" in the settings. You will need the roms of course but I just threw a copy of each rom into the exe folders. easy peasy. Also, that being said, I don't know where it defaults to installing the games but I set mine to a custom folder. Games are all .exe and you can add them just fine to launchbox. I put them in their own platform "Nintendo 64 Recompilations" and I mirrored them into my PC homebrew platform (Extra discoverability). Currently there are 9 games, but it expands to 17 when you check said options. I am not aware of any command line stuff and I'll probally have to make a escape to close auto hot key script but thats all pretty standard when it comes to pc homebrew and executables anyways. The games support modding. I played Mario Kart 64 with mk64 reloaded textures and it ran flawlessly and looked beautiful on an 85" display.
  10. I just found out about this beauty today. I haven't tried to integrate it with my launchbox build yet but I suppose that will be todays task, time allowing. I figured I'd come to the forums and see if anyones mentioned it but to my surprise, no mentions. So I feel compelled to mention it here. Quote from the github: "A modern, user-friendly launcher application for managing and running N64 recompiled games. This tool streamlines the process of downloading, installing, and launching your favorite N64 titles." It's getting the releases from github but this should save a ton of time in finding and maintaining the recomps. If I find anything else out as I integrate or fail to add these to launchbox I will let everyone know. Feel free to add to this is you know anything. Gotta get these before big N releases the hounds of lawfare.
  11. A NEXT BUTTON!!!!!! I have been waiting to say that! What a pleasant surprise. THANK YOU!!!!!!
  12. Hahahahaha, I am glad I posted this to the noobs section even though I have been using launchbox for a decade. (Where does the damn time go) I had a cover art not showing up on a monitor for exactly one single game and went into view to see if I could sus anything out...... View>Media>Auto-Play Audio. Or just ctrl+U. DOH!
  13. Having an issue with one of my displays. Launchbox is using display one. NOT display 2. I can't find a way to fix this on my own. I don't really know what happened but I think it was me using the space desk control panel to turn all my space desk screens off at once, something made third screen start detecting monitors as #43, #44, #45 etc. I am still not sure. I fixed it by turning off my pc, disconnecting all my usb spacedesk monitors, using spacedesk control panel to clear all the windows display settings and space desk settings, and then connecting them one by one. I still had to physically go into third screen and individually set all my monitors but it cleared up a secondary issue I was also having (one space desk monitor was disconnecting itself and another). All I can say is things get finicky past a certain number of monitors. I still have to get mtu splitters to add more but I also coincidently found the hards limits if anyone is interested. Space desk supports up to 16 monitors via usb/wifi/network cable, even on wifi 6 the experience wasn't great and lagged everything. Running everything off of usb2.0 and up and I have no lag (6 android devices). The hard limit to traditional monitors is as stated, your gpu ports but, if you have a beefy card you can half a connection. For example, if you have 4x4k@120hz ports (4 monitors) you can use a display port mtu splitter to half each port into two 8x2k@60hz (8 monitors). Third screen and space desk use surprisingly very very little cpu and ram so I am guessing a lot of the processing is still done gpu side so results may vary. I am rockin a 7900xtx gaming trio if that is relevant at all. Also, pixelcade devices work with launchbox but completely separately. And if you have a corsair icue nexus you can have it open to a unique display when it detects a program such as an emulator and you can add custom graphics or whatever to that. I'll probably come up with other ways to push the limits but right now the max seems to be 8 monitors per 4 output gpu + 16 space desk + 1 or 2 (if split) integrated gpu monitors) + whatever pixelcades max is + other stuff like icue, divoom, etc...... Word of caution, the more monitors I add, the more I find myself micromanging and going "Huh??? that was just working, what now?"
  14. I have been working on this for a while but decided to share since it is getting to a REALLLLLLY nice state. Crazy thing is I have ideas/plans for 7 more screens =^.^= The concept is as the title says, exploded arcade cabinet. From left to right: Title screen, platform clear logo screen, main viewing screen, sub screen for displaying controls, a case screen for cover art, fan art screen, and game clear logo screen. On my desk is two old phones, one for game snaps, one for game theme videos, and an icue nexus. The peripherals color match to the screen when I turn that on, and all the lighting is a maxed out govee dream view setup (I want to double that by adding an ai syncbox to the setup). There are also wireless 8bit do arcade sticks, sindin light guns, a kinect 2 for gesture controls, and a chest full of wiimotes and accessories. I had a strobe and fog light but I have a parrot so I took those out. And I also have audio zones that play different audio sources, for example, the case screen (box art) plays the title music while I am navigating BB/LB. The desk is a standing desk and I have it set for couch, chair, and my tredmill I hide under the couch. I want to add a round lcd screen for dynamic watch faces, a separate vertical wall mounted screen for cover art and change the case screen to display animated characters, change the subscreen out with a better screen, and suspend lg's 86" super ultra stretch monitor for a banner display. I'd also love to play with LEDBlinkly and DOFLinx to add more active lighting and effects. And one day, I will make the walls look like the inside of an old pirate ship or a dungeon. Haven't decided yet. Lastly, I will eventually replace and suspend the clear logo screens with bigger square screens instead of the ultra cheap 10" tablets I am currently using. Oh I guess worth mentioning is that I also have a giant green screen behind me and a govee curtain suspended on the enterence to this space.
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