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Neofuuma

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Posts posted by Neofuuma

  1. 1 hour ago, Klopjero said:

    it is my recommendation that this tool is not to be used with Launchbox.. It's makes quite a mess of your XMLs... liek I said earlier.. seemingly random placement of </launchbox> and after fixing that you consistently get parsing errors with messages like

    xml data at the root is invalid

    or Extra Content at end of document.. 

    this needs to be updated.. so please either take it down before some other nOOb destroys his database

    If I remember correctly Launchbox makes backups of the xml files in a backup directory, so you may be able to recover any damaged platform xmls from there.

  2. 2 hours ago, Antropus said:

    And guys, any problem happening after using Lightspeed, please don't bother Jason! Bring it to my attention first and only ask Jason if after further examination it is indeed Launchbox related. This is a sideload app and Jason has no redponsability fixing any mess created by it. It's a beta and it might break things before we get it nice and stable. Thanks for testing!!! 

    @AntropusYeah had I thought about it a little longer before my original post, I would have just put it in the Lightspeed thread. In my old age my memory gets fuzzy :)

    • Like 1
  3. @Jason Carr @Antropus I realized something just a bit ago that may pinpoint this down further.

    I remember now that after I used Lightspeed to import my arcade collection, I had gotten an error when I started LB up that my gameboy xml file had become corrupt. So I replaced all of the xml files for each platform. But the files I replaced them with came from the backup folder that Lightspeed creates.

    I went into that folder earlier and looked through the xml file that Lightspeed created on 03-09-17 for my Turbografx 16 platform, using Coryoon - Child of Dragon as my search. Indeed, it does not show any data about additional applications, whereas the LB backup file with the backup date of 02-18-17 does have the correct additional applications data.

    I can post the xml files that I compared in the morning, if either of you need them.

    • Like 1
  4. Thanks @Jason Carr here's my data folder.

    Data.zip

    I was able to get them back showing up by replacing the xml files with xml files from the backup folder, so right now all seems good again. It may have been operator error on my part somehow, but maybe you can find something in them.

    I did peek into the Turbografx xml file and tried to locate the game "Coryoon - Child of Dragon (Japan), along with it's alt version. Found the original Rom, but not any data about the alt version.

  5. Using 7.7, I had successfully consolidated all of my roms to where they would show up with the right click. This worked for several days until I noticed today, that right click is no longer showing any of them. I checked multiple platforms, and all are the same way. To my knowledge, the only thing I have done recently in LB aside from playing games is import in my MAME arcade sets, using the Lightspeed program.

    Thanks in advance for any input!

  6. 11 minutes ago, quazl said:

    Super noob question.

    Do I need to have imported my Arcade platform BEFORE running this or can I use Lightspeed to do the initial creation?

    I also can't see any of the buttons to export or reset in 800x600.

    Lightspeed can import them initially, without having to setup anything arcade-wise in LB beforehand.

    • Like 1
  7. 32 minutes ago, Antropus said:

    Yeah, seems like it got a little specific. Both Launchbox and Lightspeed use "Arcade" to define the Mame games platform. If that is changed, I am afraid things will not work correctly. I would backup the launchbox\data folder and try and see what happens. It's likely that games will get duplicated.

    Ok, backed up and imported the full set per my individual lists. Looks like everything got imported and consolidated as it should. Thanks again Antropus!

  8. 17 minutes ago, Antropus said:

    Try beta6 instead and let me know!
    I believe the best option for you since you already have parents in there is to, yes, filter and export only the clones into launchbox, then use the merge to library option during export. Once everything exported, use Launchbox's own tool to consolidate everything for you.

    Cheers.

    Just installed beta6 and about to do what you suggested, but thought of something.

    I may have done this the hard way, but when I imported my parent sets, I had originally gone and made Rom lists of just the parents before importing. This way my Launchbox would show categories listed like "Arcade - Shmups", "Arcade - Fighting Vs.", etc.

    Will this mess up just being able to import the clones into their proper groups as I have them currently? I'm thinking since I did it this way I will just have to reimport my whole set.

     

  9. Awesome work with the bug squashing Antropus! I have not tried out beta5 just yet, but had a quick question with the consolidating the clones with the parents. Since I already have all of the parent sets imported, should I just be able to set Lightspeed to import only the clones, and it consolidate them? Or should I go ahead and re-import parents and clones together?

  10. On 2/27/2017 at 1:17 PM, CriticalCid said:

    I’m wondering if it is too soon to ask for an additional feature?

    You may or may not know that Jason has reworked the ‘Additional Apps’ feature in LB 7.7 to make it work better with clones. LB now automatically adds all clones as additional apps to the parent on import. You still have only one entry per game but you can also launch all clones within LaunchBox now. It would be great if Lightspeed could do the same.

    You could use the LB importer to import your MAME ROMs to see how it works if you haven’t tinkered with it since 7.7 came out.

    I really like this suggestion as well. I hope it could be implemented in a future update!

    I just got done re-sorting all of my MAME games into LB (parents only for now). My first try with it a bit ago, I did it only by company, but this time I did it by genre. Loving the flexibilty Lightspeed gives to making it import MAME games in multiiple ways.


  11. Hi everyone

    I have been playing around with Retroarch for a while now, and have spent much of my time lately converting over to using it's cores instead of all of my standalone emulators. What I am really enjoying is the use of overlays to give it a little more on the aesthetics side. So I have been working on custom game overlays. I have already made a few overlays on the system level, but figured I could try out doing some for specific games, adding in box art, control layout, and a screenshot. I just wanted to post a couple of pics to hopefully get any opinions on anything I could look at improving. One overlay does have scanlines implemented in, the other does not. Thanks to all!

    SuperStarSoldier.thumb.jpg.1239d5d8ef771ca1a207241b0dda98cb.jpg589f9fe8cbbd3_SuperStarSoldiernoSL.thumb.jpg.b2bba6a8daa4dc0ab88b5e38baea56f4.jpg

    • Like 3
  12. 1 hour ago, The_Keeper86 said:

    Is RC3 working for anyone? It just stays on "injecting notes! Please wait" forever then I have to end task to get it to close.

    @The_Keeper86 it did the same to me when I had it set to include all clones, and to give it the full history info for each entry. Not sure if that was the reason, but when I went with just parent sets, it was a lot quicker.

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