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AGEE1981

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Posts posted by AGEE1981

  1. Awesome thanks for that @Ninja Danny B will give that a shot. I don't mind the pillar-boxing so much (kind of got used to it after playing so many old titles that didn't even know what widescreen was let alone ultrawide), better than big box slamming everything to the left of the monitor which is just weird looking :) 

     

  2. 3 hours ago, SentaiBrad said:

    Yea, for the most part, RetroArch honestly pushes the envelope when regarding emulation "conventions" and I think they get some flak from that. Similar to how LaunchBox shook up front ends, so I think that's why some of us sympathize. It's not perfect, it needs some alterations in UX so things are a bit more explained, but they're working on that. To be honest, a lot of the hate comes from misunderstanding and the unwillingness of people to figure out something new. I don't think that's their fault, but I do think there are things they can do to make it a bit easier, and they're working on it.

    I can't hate something I know nothing about :) If retroarch is your thing, thats awesome, it's just not mine, can't that be awesome too?

  3. Truthfully i don't care what your preferences are, to each their own, but the comment, whichever way you look at it, did come across as a "Retroarch is great" post :) Which is fine btw (I can make no judgements on that because as I stated previously, I have never used it).

  4. 2 hours ago, LukeUsher said:

    Dev here: The architecture similarity really stops with the CPU, everything else is custom. 

    This, and thats just the hardware, if I recall correctly it also uses a super stripped down version of the .NET framework on the software side.

  5. 7 hours ago, mothergoose729 said:

    That bit felt oddly personal. You don't have to nitpick the differences if you don't want to, but it is relevant and useful to the thread topic. 

    You can definitely say that standalone emulators have more options and customization, because some of them do. I pointed out several examples. Retroarch brings features to every core that are not always available in the standalone, so that is true too. We can both be right.

    I sometimes use different emulators for different games in launchbox. Retroarch is as good or sometimes better than standalone for a lot of systems in a lot of cases. Use retroarch where it makes sense and use standalone where it doesn't. 

    Have to say I kind of agree with you here, that did seem like an ultra defensive "gotta defend my brand" reply on some levels :P. As I said before, horses for courses to quote an old saying.

  6. 3 hours ago, lordmonkus said:

    I'm not exactly sure how people think that stand alone emulators offer more customization over Retroarch though. With Retroarch you get get the "core specific" options on top of all the the other universal tweaks like Hard GPU Sync and Vsync options along with drivers, shaders and controller configurations which you can do on a per game basis. You really cannot get more customization than that.

    Horses for courses :)

  7. Ok rewrite of post, managed to locate command line parameter for you:

     

    3dnes --r=SMB.nes

     

    where SMB.nes is the location to the rom path. So basically after browsing for the emulator, place --r= and then the path to the rom file after it.

     

    Hope this helps

  8. On 4/21/2017 at 7:50 PM, mothergoose729 said:

    It has been my experience, based on where I see the work going and what some of the devs say, that retroarch is really focused on ARM devices and to a lesser extent hacked consoles. Retroarch with a front end launcher is perfect for things like the rasberry pi's. For windows you have a lot more options. Using something like launchbox, I now prefer emulators that let me do more low level customization and tweaking than retroarch usually offers.

     

    This is pretty much how I feel, in the early days of Retroarch in particular they were primarily focussed on ARM. Obviously that may have changed now (although I would imagine features are still limited to keep compatibility with ARM)

  9. I personally use stand alone emulators for all systems, not that I have anything aginst retroarch, I just never actually bothered to teach myself it as my emus were all setup as I desire before that was even a valid option. Does look very good (certainly from a controller standpoint, having to setup your controller just the once sounds real nice).

     

    Guess it's one of those things, whatever is easiest for you personally and gets you the results you want is the ideal solution :)

  10. On 3/20/2017 at 2:25 AM, jeck11 said:

    Does the PS4 controller work over USB too? Or is it only able to do Bluetooth?

    I would highly recommend getting a bluetooth dongle, there relatively cheap these days and give you wireless awesomeness :)

  11. On 4/19/2017 at 6:09 PM, johnnyskullhead said:

    anyone know how to set up default controller for all games in FBA ?

    tried it but I can only set one at a time

     

    This was the wall I ran into with FB:A, it drove me nuts and I just ended up deciding to stick with MAME due to its simplicity in controller setup .

  12. 49 minutes ago, Daskepeder said:

    Sorry, my bad! No zips. Just folders with CHD files in them. My understanding have been that the CHD files were games in themselves, but you're saying that it's actually an extension that some games need to run. I don't quite get why they aren't in the MAME 0.184 ROMs (non-merged) to begin with then. Anyway, thanks for clearing that up. I'm just gonna make the directory with all the CHDs available in MAME then. As you understand this is my first time meddling with Arcade games so I'm very much a n00b.

    The reason the CHD's are not included is because of there file size, I mean that is over 350GB of data, not everyone wants to download that much :) It is for this reason that I decided against downloading the CHD's and will just accept that some games will not work.

  13. 3 hours ago, Daskepeder said:

    Ok so I got the 0.184 sets. I grabbed them all, but been using the non-merged set to keep it as fuzz free as possible. As stated earlier in this thread it resulted in almost 2800 games imported with all the filters on. Since the folder with all the zip files contains over 34 000 I thought this number seemed a bit low, but ok. I can't say I miss anything so I'll leave it there.

    I then went to import the CHD set too. I was expecting those to further expand the library a bit, but it only imported 5 games (I think it was 5, been a few weeks since I did this already). Is this all correct? Whats the point with the CHD based set if doesnt have anything new? I was thinking of doing it the other way around, since my limited understanding of this says that CHD-based games should be "better" since it uses a "harddrive".

    Could someone a little more experienced comment on this? Have I missed something? It's not that I don't there is enough games, I just wanna do it as right as possible.

    THE CHD files are the hard-drive files themselves (so game data, not the game itself). Typically when importing a mame set, there are many versions of many of the games so the actual amount of individual games typically seems a lot lower than the number of files in a mame set. A lot of the mame games are unplayable without the corresponding CHD files. Hope this helps.

  14. Hiya

    mame can be pretty frustrating in comparison to typical console emulators and the like. I would recommend you check out this thread (I used this myself and it came in very handy indeed, credit to the author) 

     

    Hope this helps

     

    Best of luck

     

  15. Hey peeps

    I had been having a little issue with the PS2 Emulator PCSX2, to keep it short you have maybe noticed that it seems to lose focus when launched through bigbox and it was quite frankly driving me nuts when I would start smashing the x button on my ps4 controller to get through opening scenes only to find that big box had then launched several instances of PCSX2.

     

    After a bit of fiddling I decided to tackle this issue with an Autohotkeyscript which has completely fixed the issue for me so I thought I would share it with you guys. Place this in the autohotscript tab for PCSX2 and you will no longer have this issue, with the added bonus of your PS4/Xbox Guide buttons for your controller exiting out of the emulator and re focussing either launchbox or bigbox.

     

    [SCRIPT START]

    Sleep 2000
    ;Attempt to Focus PCSX2 window (Ive noticed that PCSX2 seems to lose focus)
    IfWinExist, PCSX2
        WinActivate ; use the window found above

    ;This closes the active window when the ps4 button is pressed provided it is not
    ;the launchbox/bigbox window.
    ExitButton = vk07sc000
    Loop {
        If (GetKeyState(ExitButton)) {
            WinGetActiveTitle, WindowTitle
            If (WindowTitle != "Launchbox Big Box"){
                WinKill, %WindowTitle%
                IfWinExist Launchbox Big Box
                   WinActivate
                else IfWinExist Launchbox Premium
                    Winactivate
            }
        }        
    }

    [SCRIPT END]

    Hope this helps some of you guys/gals out

     

    Have fun

  16. On 9/30/2016 at 8:27 AM, martinconroy said:

    Thanks @lordmonkus, really good. Personally this takes things to where I have got to now.

    The thing that threw me for a while was getting it to appear on the correct monitor in multi-monitor configs. Might help those in a similar situation to know there's a section you should edit so it looks similar to this:
     

    
    #
    
    # OSD PER-WINDOW VIDEO OPTIONS
    
    #
    
    
    
    screen                     \\.\DISPLAY3
    
    aspect                    auto
    
    resolution                auto
    
    view                      auto
    
    screen0                    \\.\DISPLAY3
    
    aspect0                   auto
    
    resolution0               auto
    
    view0                     auto
    
    screen1                    \\.\DISPLAY3
    
    aspect1                   auto
    
    resolution1               auto
    
    view1                     auto
    
    screen2                    \\.\DISPLAY3
    
    aspect2                   auto
    
    resolution2               auto
    
    view2                     auto
    
    screen3                    \\.\DISPLAY3
    
    aspect3                   auto
    
    resolution3               auto
    
    view3                     auto

    Note - I have a 3 monitor system. The confusion is that I wanted it on my main monitor. This is "monitor 1" according to Windows. However, MAME doesn't seem to respect that order so it's worth changing the number of the DISPLAY in the above until it appears on the correct screen for you.

    Thanks so much for this, this had been driving me nuts for past couple of hours trying to figure it out, legend thank you

    • Like 1
  17. On 2/16/2017 at 6:44 AM, Nugglivich said:

    as titles says i cannot seems to get this working. my automation hotkeys will close all other emulators but not PCSX2. 

    If i press "esc" on my keyboard it closes fine. as this is a cabinet setup i will need it to close via my game pad.

    Specs

    Launchbox 7.7

    Windows 10 64bit

    Xbox 360 (wired) controller

     

    any help greatly appreciated

    Sadly I have not been able to remedy this issue myself (been trying for a couple of days now). Sorry to post without an answer but came here hoping for a response to the very same problem. I'll let you know if I manage to figure it out.

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