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Odalmau

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  1. Hi. Sorry if this question has already been annswered I like Retroarch for it shaders, but when emulating Arcade, the games uses differents cores. Retroarch without Launchbox test a core after another, automatically, until the game starts. Launchbox don't do that... Launchbox just use the core defined in the configuration. My question is if you can put more than one core in the list of dll, defined in "associated platforms" of retroarch, and what would be the correct way of writing it to work. Thank you very much.
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