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Gumdoc

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  1. Hi all, I have a bunch of GS images that don't have an OS attached so I need to run them from the GS desktop with the second image added to the GS/OS image on boot. Some are really sluggish when I fire them up. Where would I put the -ramsize -8M command? My current command line is: apple2gs -sl7 cffa2 -noautosave -gameio joy -ramsize 8M -keyboardprovider dinput -hard2 "E:\eXoDOS_Lite\Games\AppleIIGSHD\GSGAMES.po" -hard1, is this the correct place for it, or does it not really matter what order things are in? Thanks.
  2. Checked everything, no override or other MAME entries. It's actually working fine now, I just had to get rid of the spaces in the folder name, that solved the problems.
  3. Yes, you are correct, if I use the quotations, it works fine. How do I translate that to the LB command line? I already unchecked the Don't use quotes option, how do I get LB to insert those quotes into the path of the ROM? Current settings attached.
  4. Ah, ok, I see what you mean. I think (??) I finally figured it out. I ran this command: PS E:\eXoDOS_Lite\Emulators\MAME> .\mame.exe apple2gs -v -sl7 cffa2 -noautosave -gameio joy -ramsize 8M -keyboardprovider dinput -hard1 E:\eXoDOS_Lite\Games\Apple IIGS\zany.po I think it didn't like the name of the folder, because I got this output: "IIGS\zany.po" approximately matches the following supported software items (best match first): * Software list "apple2gs_flop_orig" (Apple IIgs 3.5" original disks) matches: jigsaw Jigsaw triango TrianGo zanygolf Zany Golf wingames Winter Games lslarry Leisure Suit Larry in the Land of the Lounge Lizards gate GATE ntgs NoiseTracker (Version 1.0) cribgin Gin King / Cribbage King gauntlet Gauntlet impmiss2 Impossible Mission II imgmst12 ImageMaster: Basic Paint (Version 1.2) mtrkspro Master Tracks Pro (Version 1.04) salvatns Salvation Supreme (Version 2.0) kingqst4 King's Quest IV: The Perils of Rosella finalass Final Assault drgnwars Dragon Wars * Compatible software list "apple2gs_flop_misc" (Apple IIgs 3.5" miscellaneous disks) matches: jigsaw Jigsaw smartmny Smart Money v1.5 vgscraps Vegas Craps triango TrianGO wings Wings animsss Disk Magazine Animations zanygolf Zany Golf wingames Winter Games clipgal Clip Art Gallery lisa816 Lisa816 v5.433 lslarry Leisure Suit Larry in the Land of the Lounge Lizards picripr Picture Ripper wxstatn Weather Station 1stshape First Shapes ntgs NoiseTracker GS cribgin Cribbage King / Gin king v1.01 (no OS, not self booting) (clean crack) * Compatible software list "apple2_flop_clcracked" (Apple II cleanly cracked 5.25" disks) matches: spindizy Spindizzy (cleanly cracked) instzoo Instant Zoo (cleanly cracked) idamiano I, Damiano (cleanly cracked) sciislan The Secrets of Science Island (cleanly cracked) quizagon Quizagon (cleanly cracked) afrpiano Alfred's Basic Piano Theory Software (cleanly cracked) axisassn Axis Assassin (cleanly cracked) highseas High Seas (cleanly cracked) ioshapes Inside Outside Shapes (cleanly cracked) nikdskan Nikrom Disk Drive Analyzer (cleanly cracked) rngsatrn Rings of Saturn (cleanly cracked) dietanly Diet Analysis Program (cleanly cracked) titanemp Titan Empire (cleanly cracked) smartype Smartype (Version 1.0) (cleanly cracked) dinodypl Dinosaur Days Plus (cleanly cracked) indians Indians (cleanly cracked) * Compatible software list "apple2_flop_orig" (Apple II 5.25" original disks) matches: spindizy Spindizzy instzoo Instant Zoo impmisn Impossible Mission szaxxon Super Zaxxon idamiano I, Damiano dinodayp Dinosaur Days Plus! stgranpt Snooper Troops and the case of The Granite Point Ghost axisassn Axis Assassin nightmsn Night Mission Pinball wizardoz The Wizard of Oz trisland Treasure Island willwisp Will O The Wisp alntyphn Alien Typhoon ceilzero Ceiling Zero zaxxon Zaxxon oilrig Oil Rig * Compatible software list "apple2_flop_misc" (Apple II 5.25" miscellaneous disks) matches: impmisn Impossible Mission szaxxon Super Zaxxon nightmsn Night Mission Pinball atyphoon Alien Typhoon berzap Berzap! bigmac Big Mac elimintr Eliminator dosanat DOS Anatomy bigmaca Big Mac (alt) brimstn Brimstone midi8pl MIDI/8 Plus (v1.2) saracen Saracen geos GEOS indy Indiana Jones and the Temple of Doom trinity Trinity abyszone The Abyssal Zone Not sure why it was trying to compare that to the Software List, but that's what was happening. So, I tried to move the .po to some other folder that didn't have II or IIGS in the name...and, IT WORKED! Launched perfectly from LB with no issues. So, I think it's just a matter of making sure I use a different folder name to get it to work. Wow, who woulda thunk it? Not me.
  5. The files needed are in the ROMs folder but the actual .hdv and .po image files are in other locations. I can get the games to launch in LB only if I put them in the root of the /mame folder. I'm not sure if I follow how running that command would be affected by the changes I made in the LB settings. I run the .\mame.exe apple2gs -v -sl7 cffa2 -noautosave -gameio joy -ramsize 8M -keyboardprovider dinput -hard1 nox.hdv (my file name) when it's in the root of the /mame folder and it runs fine, the game boots up. But, that's from a Powershell command. I don't understand how deselecting those options in LB, which I did, will have any effect on the PS command when I run it separately. I agree that it has to be an issue with finding the .hdv file, since it boots fine in LB if the .hdv is in the root of MAME folder, it doesn't run if I have it in any other location. Could it be something with my MAME.ini? The top lines are below, is it something in the rompath command if the game images are somewhere else? I tried putting the game image in the roms folder, but that didn't work, it can't find the file if it's anywhere other than the MAME folder root. # # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0 # # CORE SEARCH PATH OPTIONS # homepath . rompath roms hashpath hash samplepath samples artpath artwork ctrlrpath ctrlr inipath .;ini;ini/presets fontpath . cheatpath cheat crosshairpath crosshair pluginspath plugins languagepath language swpath software # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory cfg nvram_directory nvram input_directory inp state_directory sta snapshot_directory snap diff_directory diff comment_directory comments share_directory share Here's the output when I run that command from PS when the .hdv is in the root of MAME: PS E:\eXoDOS_Lite\Emulators\MAME> .\mame.exe apple2gs -v -sl7 cffa2 -noautosave -gameio joy -ramsize 8M -keyboardprovider dinput -hard1 nox.hdv Attempting load of mame.ini Parsing mame.ini Attempting load of mame.ini Parsing mame.ini Attempting load of horizont.ini Attempting load of computer.ini Attempting load of raster.ini Parsing raster.ini Attempting load of source\apple2gs.ini Attempting load of apple2gs.ini Reading translation file English: 1 strings, original table at word offset 7, translated table at word offset 9 Loaded 0 translations from file English Starting plugin data... Attempting load of mame.ini Parsing mame.ini Attempting load of mame.ini Parsing mame.ini Attempting load of horizont.ini Attempting load of computer.ini Attempting load of raster.ini Parsing raster.ini Attempting load of source\apple2gs.ini Attempting load of apple2gs.ini Video: Monitor 65537 = "\\.\DISPLAY1" (primary) Direct3D: Using Direct3D 9 Physical width 1920, height 1080 Direct3D: Initialize Direct3D: Configuring adapter #0 = AMD Radeon(TM) Graphics Direct3D: YUV format = RGB Direct3D: Max texture size = 16384x16384 Direct3D: Device created at 1920x1080 Direct3D: Initialize HLSL Direct3D: First store options Direct3D: HLSL initialized DirectInput: Using DirectInput 8 RawInput: APIs detected RawInput: APIs detected DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels Input: Adding keyboard #0: Keyboard (device id: Keyboard product_6f1d2b61-d5a0-11cf-bfc7-444553540000 instance_6f1d2b61-d5a0-11cf-bfc7-444553540000) Input: Adding mouse #0: HID-compliant mouse (device id: \\?\HID#VID_25A7&PID_FA23&MI_01&Col01#9&17c371fb&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Adding lightgun #0: HID-compliant mouse (device id: \\?\HID#VID_25A7&PID_FA23&MI_01&Col01#9&17c371fb&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}) Input: Autoenabling mouse due to presence of a mouse Input: Autoenabling mouse due to presence of a mouse unzip: opened archive file roms\apple2gs.zip unzip: found roms\apple2gs.zip ECD unzip: roms\apple2gs.zip has no ZIP64 ECD locator unzip: read roms\apple2gs.zip central directory unzip: closing archive file roms\apple2gs.zip and sending to cache unzip: found roms\apple2gs.zip in cache unzip: opened archive file roms\apple2gs.zip unzip: closing archive file roms\apple2gs.zip and sending to cache unzip: found roms\apple2gs.zip in cache unzip: opened archive file roms\apple2gs.zip unzip: closing archive file roms\apple2gs.zip and sending to cache unzip: found roms\apple2gs.zip in cache unzip: opened archive file roms\apple2gs.zip unzip: closing archive file roms\apple2gs.zip and sending to cache unzip: found roms\apple2gs.zip in cache unzip: opened archive file roms\apple2gs.zip unzip: closing archive file roms\apple2gs.zip and sending to cache unzip: found roms\apple2gs.zip in cache unzip: opened archive file roms\apple2gs.zip unzip: closing archive file roms\apple2gs.zip and sending to cache :sl7:cffa2:cffa2_ata:0:hdd:image: opened image file nox.hdv with flags=00000003 Optional I/O port ':Y9' not found Optional I/O port ':Y8' not found Optional I/O port ':Y7' not found Optional I/O port ':Y6' not found Optional I/O port ':Y5' not found Optional I/O port ':Y4' not found Optional I/O port ':Y3' not found Optional I/O port ':Y2' not found Optional I/O port ':Y1' not found Optional I/O port ':Y0' not found Optional memory region ':nvram' not found Optional memory region ':screen' not found Optional memory region ':doc' not found Optional device ':fdc:0:525:flux' not found Optional device ':fdc:1:525:flux' not found Optional device ':fdc:2:35dd:flux' not found Optional device ':fdc:3:35dd:flux' not found Starting Apple IIgs (ROM03) ':' (missing dependencies; rescheduling) Starting WDC W65C816 ':maincpu' Starting Timer ':scantimer' Starting Timer ':acceltimer' Starting Mitsubishi M50741 ':adbmicro' Starting AY-5-3600 Keyboard Encoder ':ay3600' Starting Timer ':repttmr' Starting NVRAM ':nvram' Starting Apple II video ':a2video' Starting Apple II Common Components ':a2common' Starting Apple II Game I/O Connector ':gameio' Starting Apple II analog joysticks ':gameio:joy' Starting Video Screen ':screen' Starting palette ':palette' Starting Speaker ':mono' (missing dependencies; rescheduling) Starting Filtered DAC ':speaker' Starting Speaker ':lspeaker' (missing dependencies; rescheduling) Starting Speaker ':rspeaker' (missing dependencies; rescheduling) Starting Ensoniq ES5503 ':doc' Starting RAM ':ram' Starting Address Map Bank ':c3bank' Starting Address Map Bank ':lcbank' Starting Address Map Bank ':lcaux' Starting Address Map Bank ':lc00' Starting Address Map Bank ':lc01' Starting Address Map Bank ':inhbank' Starting Address Map Bank ':inhaux' Starting Address Map Bank ':inh00' Starting Address Map Bank ':inh01' Starting Address Map Bank ':bnk0atc' Starting Address Map Bank ':bnk1atc' Starting Address Map Bank ':b0r00bank' Starting Address Map Bank ':b0r02bank' Starting Address Map Bank ':b0r04bank' Starting Address Map Bank ':b0r08bank' Starting Address Map Bank ':b0r20bank' Starting Address Map Bank ':b0r40bank' Starting Zilog Z85C30 SCC ':scc' Starting Z80 SCC Channel ':scc:cha' Starting Z80 SCC Channel ':scc:chb' Starting RS232 Port ':printer' Starting RS232 Port ':modem' Starting Apple II Bus ':a2bus' Starting Apple II Slot ':sl1' Starting Apple II Slot ':sl2' Starting Apple II Slot ':sl3' Starting Apple II Slot ':sl4' Starting Apple II Slot ':sl5' Starting Apple II Slot ':sl6' Starting Apple II Slot ':sl7' Starting CFFA 2.0 Compact Flash (65C02 firmware, www.dreher.net) ':sl7:cffa2' Starting ATA Interface ':sl7:cffa2:cffa2_ata' Starting ATA Connector ':sl7:cffa2:cffa2_ata:0' Starting IDE Hard Disk ':sl7:cffa2:cffa2_ata:0:hdd' Starting Harddisk ':sl7:cffa2:cffa2_ata:0:hdd:image' Starting ATA Connector ':sl7:cffa2:cffa2_ata:1' Starting IDE Hard Disk ':sl7:cffa2:cffa2_ata:1:hdd' Starting Harddisk ':sl7:cffa2:cffa2_ata:1:hdd:image' Starting Apple IWM floppy controller ':fdc' Starting Floppy drive connector abstraction ':fdc:0' Starting 5.25" single density floppy drive ':fdc:0:525' Starting Speaker ':fdc:0:525:flopsndout' (missing dependencies; rescheduling) Starting Floppy sound ':fdc:0:525:floppysound' Starting Floppy drive connector abstraction ':fdc:1' Starting 5.25" single density floppy drive ':fdc:1:525' Starting Speaker ':fdc:1:525:flopsndout' (missing dependencies; rescheduling) Starting Floppy sound ':fdc:1:525:floppysound' Starting Floppy drive connector abstraction ':fdc:2' Starting Apple/Sony 3.5 DD (400/800K GCR) ':fdc:2:35dd' Starting Speaker ':fdc:2:35dd:flopsndout' (missing dependencies; rescheduling) Starting Floppy sound ':fdc:2:35dd:floppysound' Starting Floppy drive connector abstraction ':fdc:3' Starting Apple/Sony 3.5 DD (400/800K GCR) ':fdc:3:35dd' Starting Speaker ':fdc:3:35dd:flopsndout' (missing dependencies; rescheduling) Starting Floppy sound ':fdc:3:35dd:floppysound' Starting Software List ':flop35_list' Starting Software List ':flop35_misc' Starting Software List ':flop525_clean' Starting Software List ':flop525_orig' Starting Software List ':flop525_misc' Starting Apple IIgs (ROM03) ':' (missing dependencies; rescheduling) Starting Speaker ':mono' Starting Speaker ':lspeaker' Starting Speaker ':rspeaker' Starting Speaker ':fdc:0:525:flopsndout' Starting Speaker ':fdc:1:525:flopsndout' Starting Speaker ':fdc:2:35dd:flopsndout' Starting Speaker ':fdc:3:35dd:flopsndout' Starting Apple IIgs (ROM03) ':' Guessed CHS of 3/16/60 Attempting to parse: default.cfg Attempting to parse: apple2gs.cfg PS E:\eXoDOS_Lite\Emulators\MAME>
  6. Thanks for the help. I am using the 0.236 version of MAME and I downloaded that Apple2gs.zip from the Archive.org using the 0.236 romset. And, I agree, I'm pulling my hair out, lol. I realize I only have around 5-6 games that are purely GS, much easier to just put those in the root of MAME and just run from there, no similar issues with my //e ROMs.
  7. I'm just using MAME for IIGS. I'll try those changes.
  8. Thanks...I should have mentioned, I already tried unchecking that option and restarting LB, no difference at all, still won't start. As mentioned, it DOES work if I add the file if it is sitting in the MAME root, just not any other folder.
  9. The errors are this: :sl7:cffa2:cffa2_ata:0:hdd:image: error opening image file gsos.po with flags=00000003 (generic:2 No such file or directory) :sl7:cffa2:cffa2_ata:0:hdd:image: error opening image file gsos.po with flags=00000001 (generic:2 No such file or directory) Fatal error: Device Harddisk load (-harddisk1 gsos.po) failed: No such file or directory PS E:\eXoDOS_Lite\Emulators\MAME> I was able to get it to work only if I moved the file into the MAME root folder, it works fine. It's when it's any place else that I have the issues. I added the file the standard way I've always added ROMs to LB, just point to the file, but clearly MAME can't find the file when it tries to launch. Any thoughts? Also, when I was able to get it to run, there didn't seem to be any way to get out without a CTRL-ALT-DEL. Isn't TAB supposed to bring up the MAME UI? That definitely didn't work for me. Thanks.
  10. Trying to launch IIGS games with no luck so far, Thinking I might be missing/improperly named BIOS files, but here's a recap: 1. Using MAME 0.236, default settings for the mame.ini file (see attached). 2. Put all BIOS files for Apple IIe (apple2e.zip, a2diskiing.zip, d2fdc.zip, votrax.zip) into the MAME/roms folder root 3. Put a ROM01 file called APPLE2GS.ROM in the ROMs folder, got this from the Whatisthe2GS site. 4. Put an Apple2gs.zip file in MAME/ROMs that I downloaded from the the Archive.org site. 4. Edited the command line parameter to: mame.exe apple2gs -sl7 cffa2 -noautosave -gameio joy -ramsize 8M -keyboardprovider dinput -hard1 File 5. I'm trying to use just hard drive images in .po or .hdv format, they have been tested as working on an actual Apple IIGS that I have. Pretty much nothing happens when I try to launch any game. I have a GS/OS .hdv image that flashes Initializing for a second in MAME but then crashes back to LB. Any idea what I'm missing? Thanks for any help.
  11. Thanks. Final question for now (I promise), where do they go? I have a blank roms folder and a blank software folder (that I created). I have many multidisk games that I'd like to have in their own folders. Do I put those .7z files inthe root of the roms folder and then create subfolders in roms for each game?
  12. Thanks, is there any way to find just those files? The romset I was looking at is like, 50+ GB, seems like a lot to download just for 4 files. EDIT Looks like I can just pull them off of archive.org. Most are .7z format, can I just unzip and put the individual files in the roms folder?
  13. Thanks, I will definitely give it a shot! I've never had issues finding BIOS files for systems like PS2 or Sega but seem to be coming up empty on Apple II. Guess I'll try Asimov or other locations to see what I can find. I was able to find IIe and IIGS ROM files, are these what are needed? Thanks again!
  14. Is there a tutorial for setting up MAME? I went through sundogak's and realize I'm not even ready for that, I don't have the software folder, there's no mame.ini, it looks like I need some apple2 bios files? Sorry for all the questions, kinda lost on this one... Thanks.
  15. Can I use MAME for plain old Apple II games as well? What would the command line be for those, most are multi-disk games. Does MAME work with .woz files?
  16. Almost all the IIGS games I want to run have already been cracked and converted to a hard drive image, usually a .po. Do I have to convert those to .2mg or .hdv in Ciderpress first? And, do I just use the command line that you use, the apple2gs -sl7 scsi -noautosave -hard1 one? Thanks again for all the help!
  17. Thanks for the help, that worked like a charm! What do you recommend for IIGS? I read (or tried to read) the thread on setting up MAME for the IIGS: and got quite lost. Is that the best method for running IIGS games or would something like ActiveGS or some other emulator be easier to setup?
  18. Hi all, Trying to figure out how to use AppleWin; I'll eventually try to get around to using MAME when it comes time to try IIgs games, I just want to try //e for now as I find MAME to be quite confusing. My question is, is there a way to launch games that are in hard drive format? I can launch .dsk games using the -d1 parameter, but I have a bunch of games that are in hard drive format. I enabled the hard drive controller for slot 7 in Applewin, but when I try to launch a game, it just opens AppleWin, I have to manually then mount the image in AppleWin. Is there not a way to have LB do this step? I'd prefer to not have to use a parameter if possible since some of my games are still in .dsk format, some are in .po or .hdv hard drive format, I'd want LB to just open the game based on whatever I'm trying to run. Thanks for any help.
  19. Gumdoc

    eXoDOS v5

    I am using the Lite version as there were really only 20-30 games that I want to play. Is there a way to select and download all those games at once to download, or do I need to do it one at a time? Thanks for any help.
  20. Hi all, Looking for some help in using an older, 2-button-style joystick with LB. I have an Apple II Kraft which fits the bill...but finding an adapter to connect to USB is currently a challenge. Would I have better luck using a PC joystick and an adapter like this: https://www.amazon.com/gp/product/B078W1VT1R?pf_rd_r=D3R0PKX3VNP463E6XYQ6&pf_rd_p=8fe9b1d0-f378-4356-8bb8-cada7525eadd&pd_rd_r=75f4fa49-4aca-40a4-869a-6d558a1b3868&pd_rd_w=uC1Qa&pd_rd_wg=PSL1b&ref_=pd_gw_unk? I've seen a few of the Gravis joysticks on eBay, I used to have one, but kinda prefer the smaller ones like Kraft and CH. Just not sure which will work on modern PCs. Any help appreciated re: models you suggest and adapters to get it to work with a Windows 10 PC.
  21. Gumdoc

    Apple Emulation

    Hi all, Is there a preferred emulator for the //e/IIGS and tutorial? The only tutorial I could find was from 5 years ago and they were using MESS, it seems like many folks now use AppleWin? Thanks for any help.
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