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Rollie

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Posts posted by Rollie

  1. Maybe a type of watermark covering the majority of the center could work, the user would have to ask for permission or pay to have the actual video. Another idea would be to present the layout in a way that is similar to a platform video theme but within that video box would actually be the presented theme, if that makes sense.

  2. Hello All,

     

    Sorry for the late response. The chd files are all actually unzipped. I placed the chd in the ggxx foler but it still said that it couldn't find it. After then extracting the game archive and placing the chd file in with the correct plugin path I received a new error. I'm not sure what this means. I changed the plugin path from mame to ggxx, that could possibly be it.2083471653_Capture3.thumb.PNG.4ffc1f6c760c211a98f6a33f2d3f7c46.PNG

  3. On 6/18/2019 at 6:54 AM, Retro808 said:

    Do you have the plug-in selected in Demul settings? Also can you run the game directly in Demul without trying to launch through Launchbox?

    Yes I have the chd plugin selected. No it still thinks I dont have the nessicary chd files even though I pointed the emulator toward the mame folder with the chd set included.

  4. Hello All, 

     

    This is a follow up to my previous post regarding demul and Sega Naomi. I was able to import the Naomi games thanks to @DOS76, unfortunately when I try to launch a GD rom, demul appears but nothing happens after that. I receive no errors from Launchbox or Demul. Could this be an issue with a plugin in Demul? Non-GD roms are able to launch fine and I have the roms & bios directory highlighting my mame folder with a merged chd set included.

     

    Thanks!

  5. Hello all,

     

    To cut to the chase I'm having issues importing Sega naomi games into Launchbox. When the import process is done I get a message stating that '0 games have been imported'. I suspect that is is an issue I mistakenly caused, deleted the games from their folders then removed them in launchbox from what I remember, since this was a few months back. I checked the form and I think it could be a xml file but I'm not sure. I haven't tried other platforms yet.

     

    Thanks!

  6. On 8/23/2018 at 3:03 PM, Zombeaver said:

    I use Backblaze though I also occasionally do a local backup drive that I then throw in the ol' fireproof safe.

    I would be worried about the legality of storing roms on cloud services, especially since Nintendo is starting to sue any website that distributes or hosts roms. They aren't explicitly hosting roms, but they are hosting roms for their customers that emulate games.

  7. Hello I have a small idea regarding how a game would be launched when you select it. For instance lets say I select the Nintendo 64 and i choose a game, I thought it would be interesting to show an animation of the animated system turning on and a rom inserted it. Also for disc orientated systems such as the PlayStation 1, we could get a close up of the console being opened and the disc you selected inserted  and instead of closing it, to make it more interesting you would see the disk start to spin, then your game would launch. Another small feature would be the boot up sound some systems make, that you hear when turning them on could be added to make it more realistic.

    Of coarse all system animations would be different, I would love feedback on this idea since i'm not sure it would even be possible.

     

    Thanks!

    • Like 1
  8. 2 hours ago, lordmonkus said:

    At minimum you will want a good gaming monitor with low input lag, BenQ makes some great ones.

    If you like CRT shader effects in your emulator then you will want 1440p or 4K because of the pixel density. It really makes those effects look that much better and scaling up 240p games fit much better with integer scaling for proper pixel geometry.

    Finally if you are willing and able to drop the money on the higher end G-Sync and Freesync are both very good for emulation. With these monitors you can disable V-Sync which is a source of input lag without having screen tearing. Mame benefits greatly from these display types because it lets your monitor match the refresh rate of the game without affecting the games speed. If you use a normal monitor with main and you enable V-Sync many arcade games will run faster than they were intended. This isn't quite as big of a deal for console games since those were meant to run at 60 Hz anyways but the reduced input lag of V-Sync off still helps though.

    Thanks, but if i had to choose between freesync/G sync or a higher resolution with low response time, what should i go for? I'm trying to build on a budget

     

  9. Hello this is my first post, and I've got an idea that I would like to be made if possible, or some input.Well I was born in 95, but I grew up with the PlayStation 1 and N64, so when I was young I got this PlayStation 1 demo disc from Toys R Us i think and it came with a set of demos, that where outlined with boxes that showed game-play, with some rock music.

    Example(Skip to 17:18 for the interface) Not although this design is exclusive to the ps1 i'm sure it could be applied to all consoles. I would love to make custom themes myself, but I don't know the proper language to create an interface, but would appreciated being pointed in the right direction.

    Example2(Skip to 9:08 for the Interface)

    Alternate(Skip to 2:05) for the interface)

    I would love input & feedback

     

    Thanks!

     

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