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Darkcloud

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Posts posted by Darkcloud

  1. I almost got it working: The config Files are in the config folder under the coresponding cores, Either a game config file if the game has a specific bezel or a system config file for the default system bezel. The bezels are in the bezels folder. Only Problem ":/" as the root folder doesn't seem to work with  the app image version of retroarch.  Or I havn't found the folder it uses as root. So I would have to set the bezels for each game manualy. Doable but not that great.

  2. I basically want to do two things:

    1. Use the Bezels with the Genesis GX Wide Core since this is just my default genesis Core even if I don't use widescreen.

    2. Move the Bezels and the Config for Retroarch to the Steamdeck to use it there. With the Additional Question: How well does it work on 16:10 screens, do I just have to change the scale of the shader to fit the Bezels to the proper size for the black bars?

  3. 7 hours ago, fromlostdays said:

    I wouldn't go reverting back to windows 10 over this, since I can verify it works on windows 11 just fine. Are you in the Steam Beta program? Just reading back a few posts and that seems to have caused some problems. 

    Sadly not but  I guess this is not a Windows 11 problem.

    7 hours ago, fromlostdays said:

    I wouldn't go reverting back to windows 10 over this, since I can verify it works on windows 11 just fine. Are you in the Steam Beta program? Just reading back a few posts and that seems to have caused some problems. 

    I am on the Beta so that might be it. Left the Beta, works now. 

    • Thanks 1
    • Game On 1
  4. Is it possible to import EA Play titles with either the Origin or Xbox importer (got Access through Game Pass Ultimate)? I Installed the games and Launched one but none gets detected. Is there a way or does the Origin importer only detect games in your account while the Xbox Importer does not find the games because the only thing going through game pass is the access to EA Play not the individual games? 


    If its not possible through the importer I will add the .exe files instead. 

  5. On 3/16/2021 at 2:25 PM, neil9000 said:

    Also i should add, i use my Google account to log into my Epic account, that doesnt do the captcha stuff, i have 2 factor on for my google, so i approve the notification on my phone, no captcha needed.

    I tried that, when I click on the google icon, type in my mail then it tells me that whatever Launchbox uses as a browser ist not safe enough and google login will not work.  Oh not only do you need to get 10 of those dice captchas right, it also just tells you if you are not "fast" enough and you have to start over. Really seems like a captcha that is way easier for a bot than for most humans.  Would a solution be possible that goes through your normal browser? The one in Launchbox seems to trigger captchas, the same for amazon but the ones there are at least easily doable. 

    • Like 1
  6. So like I said in the Title Launchbox does not find some Steam Games in my library. The first time I noticed it was with a game without a Store Page yet but now I also have some that it just doesn't import. My guess is that there is not much that can be done other than manually add those games through the launch URL but what is the reason that they are not detected? 

  7. So for the games there are the obvious choices to match the game to the launch box db and to auto download metadata but is there the same option to do that for systems? I only find the options to manually edit the data and add images. 

  8. Wow that's awesome. SGB loading is so much easier now, I had it set up anyway though but it fixed the broken borders it had in some games that offered their own which where present with the bsnes core.

     

    It's also so much easier to get msu1 games to work now since you don't need the manifest file now. 

  9. So my problem is, that I have some games where Launchbox did not find a fitting mach for the DB and whenever I select "download metadata" with the option to download metadata for all games but not to replace existing ones it tries to find an ID for these games and often finds one that is wrong and with the newest update even changes the platform for the game. That way if the new platform is an already existing one I have a really hard time to find the wrong named games with the wrong meta data. 

     

    Is there a way to prevent launchbox from trying to find a new ID for these games but search for new media files for all other games? 

  10. With the following error:

    value cannot be null.
    Parameter name: key
    
    App:     LaunchBox
    Version: 7.14-beta-1
    Type:    System.ArgumentNullException
    Site:    System.Object Marshaledvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
    Source:  System.Windows.Forms
    
       at System.Windows.Forms.Control.Marshaledvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)
       at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)
       at (MainForm , Game )
       at Unbroken.LaunchBox.Desktop.Forms.MainForm.SetOneSelectedGameState(Game game)
       at (MainForm , Object , EventArgs )
       at Unbroken.LaunchBox.Desktop.Forms.MainForm.gamesControl_SelectedGameChanged(Object sender, EventArgs e)
       at Unbroken.LaunchBox.Desktop.Controls.GamesControlBase.OnSelectedGameChanged()
       at Unbroken.LaunchBox.Desktop.Controls.ImageGamesControl.<selectionTimer_Tick>b__63_0()
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()
    
    Recent Log:
    
       8:49:55 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       8:49:55 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       8:49:55 PM GameDetailsGui.RedrawDetails End
       8:51:48 PM GameDetailsGui.RedrawDetails Start
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       8:51:48 PM GameDetailsGui.RedrawDetails End
       8:51:48 PM Music.Play Start
       20:51:48 Music.Kill Start
       20:51:48 Music.Kill Finished
       20:51:48 Music.Play Empty Music Path
       20:51:48 Music.NotifyTrackList Start
       8:51:48 PM Music.NotifyTrackList Invoke
       8:51:48 PM GameDetailsGui.RedrawDetails Start
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       8:51:48 PM GameDetailsGui.RedrawDetails End
       9:01:20 PM GameDetailsGui.RedrawDetails Start
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       9:01:20 PM GameDetailsGui.RedrawDetails End
       9:01:20 PM GameDetailsGui.RedrawDetails Start
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       9:01:20 PM GameDetailsGui.RedrawDetails End
       9:01:21 PM GameDetailsGui.RedrawDetails Start
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       9:01:21 PM GameDetailsGui.RedrawDetails End
       9:01:21 PM Exception

     

  11. Yes I Installed K-Lite so it works now, I already had a codec pack but I think it was only installed for media player classic. 

    I guess this might also be a related issue this sometimes comes when I right click a game:

    alue cannot be null.
    Parameter name: key
    
    App:     LaunchBox
    Version: 7.14-beta-1
    Type:    System.ArgumentNullException
    Site:    System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
    Source:  System.Windows.Forms
    
       at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)
       at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)
       at (MainForm , Game )
       at Unbroken.LaunchBox.Desktop.Forms.MainForm.SetOneSelectedGameState(Game game)
       at (MainForm , Object , EventArgs )
       at Unbroken.LaunchBox.Desktop.Forms.MainForm.gamesControl_SelectedGameChanged(Object sender, EventArgs e)
       at Unbroken.LaunchBox.Desktop.Controls.GamesControlBase.OnSelectedGameChanged()
       at Unbroken.LaunchBox.Desktop.Controls.ImageGamesControl.<selectionTimer_Tick>b__63_0()
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()
    
    Recent Log:
    
       8:49:55 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       8:49:55 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       8:49:55 PM GameDetailsGui.RedrawDetails End
       8:51:48 PM GameDetailsGui.RedrawDetails Start
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       8:51:48 PM GameDetailsGui.RedrawDetails End
       8:51:48 PM Music.Play Start
       20:51:48 Music.Kill Start
       20:51:48 Music.Kill Finished
       20:51:48 Music.Play Empty Music Path
       20:51:48 Music.NotifyTrackList Start
       8:51:48 PM Music.NotifyTrackList Invoke
       8:51:48 PM GameDetailsGui.RedrawDetails Start
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       8:51:48 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       8:51:48 PM GameDetailsGui.RedrawDetails End
       9:01:20 PM GameDetailsGui.RedrawDetails Start
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       9:01:20 PM GameDetailsGui.RedrawDetails End
       9:01:20 PM GameDetailsGui.RedrawDetails Start
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       9:01:20 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       9:01:20 PM GameDetailsGui.RedrawDetails End
       9:01:21 PM GameDetailsGui.RedrawDetails Start
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
       9:01:21 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
       9:01:21 PM GameDetailsGui.RedrawDetails End
       9:01:21 PM Exception

     

  12. ok it doesn't crash anymore, it shortly played a video after telling me that a video file has the wrong extension and now comes with that error everytime I click on a game with a video:

    vujeY5T.png

    The error basicaly tells me that WMP can't find the video even though they are in the videos folder.

  13. I am on Version 7.13 and Launchbox always crashes when I right click or after launching a steam imported game. It only happens on games imported from steam not with others. The event viewer shows this:

    Name der fehlerhaften Anwendung: LaunchBox.exe, Version: 7.13.0.0, Zeitstempel: 0x59f8ed21
    Name des fehlerhaften Moduls: mscorlib.ni.dll, Version: 4.7.2556.0, Zeitstempel: 0x59b83443
    Ausnahmecode: 0xc0000005
    Fehleroffset: 0x000000000057cab5
    ID des fehlerhaften Prozesses: 0x288c
    Startzeit der fehlerhaften Anwendung: 0x01d354114c1425da
    Pfad der fehlerhaften Anwendung: D:\Emulator\LaunchBox\LaunchBox.exe
    Pfad des fehlerhaften Moduls: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\07f682c13bb6060ffe5a0af7ef4478aa\mscorlib.ni.dll
    Berichtskennung: fa684f95-1a87-4523-bc6f-7bb07aedf776
    Vollständiger Name des fehlerhaften Pakets: 
    Anwendungs-ID, die relativ zum fehlerhaften Paket ist: 

    and:

    Anwendung: LaunchBox.exe
    Frameworkversion: v4.0.30319
    Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
    Ausnahmeinformationen: System.AccessViolationException
       bei System.Runtime.InteropServices.Marshal.ReadByte(IntPtr, Int32)
       bei Vlc.DotNet.Core.Interops.Utf8InteropStringConverter.Utf8InteropToString(IntPtr)
       bei Vlc.DotNet.Core.VlcMediaPlayer.OnMediaPlayerTitleChangedInternal(IntPtr)
    
    

    I already posted here because I thought it was because of a plugin:

    https://forums.launchbox-app.com/topic/39000-pcsx2-configurator/?tab=comments#comment-261272

     

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