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mam

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  1. Members 44 135 posts Report post Update your Cemuhook, that should fix the crashes after shader compiling. I'm sorry. I should have explained better. I am running cemu 1.13.2 Cemuhook 0.5.6.8. I have a cpu i7-4790 @4.7OC, GPU GTX1080, 32GB Ram. My point is that if you have a game that loads in Launchbox and then remove that larger shader cache, run the game with Cemu so that it will have a very small shader cache, then attempt to start it with Launchbox it crashes. After that replace the new smaller shader cache with the old working larger shader cache you removed previously and it will load with Launchbox. Can anyone else verify this phenomenon.
  2. I am having the same problems loading games. What I have noticed is that if the shader cache is very low it will not load. If I take a working ie. loading game and remove it's shader cache it will load in cemu but not on launchbox. Has anyone else seen this behavior.
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