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CyberCT

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  1. You plan on implementing separate spacing and aspect ratio settings for each platform? That's fantastic news! One last request (which I touched on above). Could you please allow the zoom feature to be platform specific as well? And allow a more zoomed out view than the current limit please? That would be perfect!
  2. The absolute best aspect ratio where the borders are nearly nonexistent is 72. However, the attached image at that 72 setting is completely zoomed out 100% but the images are too large. I still have to scroll down to see all the games. Why can't I zoom out more at the 72 aspect ratio so the size of the images is closer to the 1st screenshot I posted on this thread. Is there a xml file setting that directly correlates to zoom? Will it accept a negative value?
  3. Hi, yes I already adjusted that as well. Can you please tell me exactly what setting to play with in the xml file to achieve the result I want? I don't change views much or anything. I set Launchbox and forget it so to speak.
  4. I'm trying to put the negative verticle padding in the XML settings file. While I can put "-30" for example and it saves, I don't see any change at all in Launchbox itself. How in the world do I get rid of the annoying wasted space between game rows?
  5. In the main Launchbox "Images View" I have 9 game images (retail box image) horizontally across, per row, at 1080p resolution. Using the keyboard shortcuts for zoom in and out (cntrl + or -) it won't zoom out anymore than this. I want it to zoom out to the point that I can see all my game images on one screen so there's no scrolling. Is there a file and setting in that file in the whole Launchbox directory where I can adjust this?
  6. I actually figured out an awesome workaround (well, for Doom 3 anyway). I have Pinnacle Gamer Profiler. Since I use PGP for some classic PC games anyway (PGP detects when the EXE of the game I want is active and applies the profile), I basically made a PGP just for Launchbox but with the only control assignment as the right stick mapped to mouse. So when BigBox is on top then PGP will load the game profile for BigBox. Otherwise, PGP will stop the BigBox profile when another game is launched OR launch a PGP profile game if applicable (like the classic Tomb Raider games). So far, it works great!
  7. Thanks for attempting to help me fix my issues. I tried the Dead Island fix first. I download nircmd (both 32 and 64) and tried the 64 bit after the 32 bit didn't work. In LaunchBox the "wait for exit" box is ONLY available if the "run before main application" box is checked. I tried all possible combinations of these boxes checked and unchecked but unfortunately it made not difference. I downloaded AutoHotKey and did the instructions (both variants differentl) and neither worked. I did have to ALT TAB out of BB mode as the simple mouse touch wouldn't work after having the script run tandem with Doom 3 so I know the script worked. So not sure what else to do here.
  8. First want to commend the developers for making such an awesome program!! For my topic of discussion, I'm asking only about the Windows platform. I launch a game from Launchbox Bigbox. The game launches fine. I quit the game from the game's own normal menu. Then after quitting the game, I return to Launchbox. Games: Dead Island Definitive Edition, GTA IV When using downsampling (DSR in Nvidia control panel) in game (1080p desktop, 2160p game), when exiting the game, upon return to Launchbox Bigbox, Launchbox Bigbox is messed up (game scroll menu on left is still 1080p but game image and info to right is zoomed in as if 4k on 1080p screen). After this occurs, if I select another game that doesn't have this issue, and the game launches, I quit that game and normally return back to Bigbox, Bigbox presents as normal again. Game: Doom 3 BFG Edition: When exiting the game normally through the game menu, upon return to Launchbox Bigbox, the Launchbox Bigbox menu is present as normal but no controller input works. I have to simply move the mouse ever so slightly for BigBox controller input to work normally again. Is there a way to avoid this extra mouse motion? In Bigbox Mode, when hitting the button on the controller from the choose system/platform menu screen to get to the the Bigbox options / quit menu screen: is there a way to just exit Bigbox (with confirmation first?) from the choose system/platform menu screen instead of going to the tons of options / complicated Bigbox options / quit menu screen? Otherwise I have to either scroll all the way down to the bottom of the menu or press up to go directly to the exit Launchbox Bigbox mode from the Bigbox options / quit menu screen.
  9. Thanks. The botton combo works great. So all that remains: can "Shift + Tab" be added anywhere in the Launchbox programming to exit the emulator application?
  10. Thanks for the reply. How do I make a button combo to exit a game? If it's a simple code like in a previous post here, can "Shift + Tab" be added right before sending the command (back + start, or whatever combo) to exit the emulator application?
  11. Hi, I bought Lauchbox and this is an incredible program! Through my configuration and testing process, how do I put a command like the one above ( for Kega Fusion 3.64) where Kega will FIRST power off the emulated game system (Shift + Tab) and THEN exit? The reason I ask is because when I quit Kega through Launchbox (with escape key on keyboard), when Kega exits, it hangs for about 3 seconds and the last game sound byte keeps looping for those 3 seconds and sounds awful. I'd assume Launchbox just attempts to close the program (Kega) which causes this. If the game is "powered off" first (silent sound) it would at least make the program exit silent. Another question. I'm using Launchbox BigBox mode with my Xbox One controller. For the most part, it works fantastic. However, Launchbox (in BigBox mode) does not recognize the Home (guide) button on my controller. Is there any way to make Launchbox recognize it? And if so, Is there a way to have the home button pressed for X seconds before being assigned the command to quit or kill any emulator program?
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