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thegreatiandi

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16-Bit Artificial Intelligence

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  1. I compressed the data folder and PMD it to you a few moments ago. Appreciate your help with this. Thank you
  2. I'm not sure why or how all that stuff got mixed up to be honest. This is honestly a very simple arcade setup that I'm doing so I have no reason to try to categorize anything any special way 🤔. It was pointed out to me by the gentleman who is in this thread that the Nintendo Wii was just named "Wii". Not sure why that's like that either but it definitely was. I apparently whilst importing those roms i just typed in Wii instead of scrolling down to the actual platform.. apparently I did the same thing with Dreamcast instead of scrolling down to Sega Dreamcast. I thought that would possibly fix the issue but if you check the video link I sent, you can see it's still doing the vanishing act. https://youtu.be/iVlgrL0yTSk?feature=shared Appreciate you jumping in... again 👍🏽
  3. Okay I'm back with the video link upload. Hopefully this shows more of what I'm trying to convey. It's about 5 minutes but it does show me delete the platform, reupload so that it's visible and playable, playing it in Vick box and then it vanishing. https://youtu.be/iVlgrL0yTSk?feature=shared
  4. What I'll do is just make a quick video and upload it to my YouTube and send you the link. I think that would probably showcase more than what I could with screenshots🤓. Interestingly enough though, I didn't do any custom naming. All that I did was in launchbox... I went to import ROMs and imported for a single platform. That's how I got the Wii, GameCube and Dreamcast. I did the same thing for the couple of PC games that use steam.. and now the PC games are also not showing up in big box. If you give me a few, I will record that video and touch back with you once it's uploaded 👍🏽. I appreciate your help here.
  5. Hello all, So I'm having a very peculiar issue now that I've updated launch box. And it's happening with three systems specifically. Nintendo GameCube, Nintendo Wii and the Dreamcast. I've included photos so that you can see the Wii structure. I have four titles that run perfectly in launchbox using the dolphin emulator. Standalone emulator, not the core from retroarch. In the photos you can see the menu structure and the library. Once I start big box, they do not show. Sometimes what happens is they will show but it will not load all of the ROMs. For the Wii it may show two titles. Once I exit out of one of those titles and try to go back in to the Wii emulator, it will only show one title or the entire system has vanished from Big Box all together. I've made sure to not hide system or ROMs in big box.. setting that's in launchbox. In big box under options, I am sure to view all platforms instead of games, and it doesn't matter, those systems will not be there. If I view platform categories and go to consoles, it's not in there either even though they all reside in launch box. I have gone and deleted the Dreamcast, GameCube and Wii out of launch box and reinstalled them. Once I do that, they show up once or twice in big box but still not with all of the games populated. If I exit big box and go back in, they are no longer there. This is the first time I've encountered anything like this before as I've been using lunch box / big box for about 9 years. Any suggestions would be greatly appreciated!
  6. Wow....that is young. RIP...?
  7. Im going to try this tomorrow. Awesome. So is there a GUI? I've seen someone on line do a quick setup...and it was weird...like DOS. Then i saw another video where a guy was setting it up and there was a " menu " of sorts. That's why i wasn't sure if this was a RA type deal where you need cores/stand alone emulators...or if it was the emulator. By the way...thanks for all the help!
  8. Well i only use bezels for my arcade stuff....and that runs through MAME.....so that would be ok :). Now as far as the shader goes, most of the emulators have there own basic ones i do believe. I think i should be good with those. Question though...i can use any emulator i want for the system i desire though? Like Znes or Nestopia for the nes? That would be amazing! Do you use this in conjunction with Bigbox? or have you tried...just to see what it does?
  9. Mednafen.....ehh? Ive honesty never heard of it before??. Is this similar to Retroarch?? Of course im going to look it up after this....but im wondering from the perspective of someone who uses it. Having an all in one is desirable for sure. Since I'm now prepared to just download all stand alone emulators and try to go about using Big box like that, im willing to look at other options. Any pros and cons of that one??
  10. Interesting... I will try today and see if perhaps? Come to think of it...i believe the dolphin bar is showing up as like 4 mayflash bars instead of the single bar i actually have???... I can say the controls were fine before I introduced that to the arcade..but this was also before I decided to get the cronus max as well. ?. Of course...when i forgo the cronus, its still doing the same thing so at this point I'll try anything.
  11. I appreciate it...im so at a loss here. I guess i could take the control panel apart and place the buttons where they seem to want to be mapped? Or i can get a separate emulator for every one of my systems?...i would like to not do that though, lol. And again...i tried this now with the Cronus in line...and without it in line. RA just wants to place things where it wants to. I thought deleting the CFG would fix that...but i swear it's like there are settings saved somewhere that won't go away. I already updated from 1.7.3 to the newest version...that didn't wipe anything away...so not sure what else to do there. I should make a quick video of what it's doing so it makes sense as to what im saying...
  12. I guess im not sure if that is the case...as far as the usb slots being suspended. I would say no...as every time i start the PC...it seems to be seen under that " configure usb controllers " tab as USB 4. I would prefer it was USB one...but i don't think i can change that in windows(?). If i can and you know how...i'd like to know :). The thing that got me was stand alone emulators see the controller and maps it however i want. It's RA that ( in game only ) will not. In the F1 configuration windows...i can map things how i want. Each button registers in the slot i choose...IE; Button one: X, Button 5: B. AS soon as i save and head out to the game is where things are all over the place.
  13. Hello all. I'm having a new issue with RetroArch. Every sense i installed a new usb 360 control emulator ( CronusMAx plus ), RA will not configure the 1st player controls. The Cronus Max plus has been amazing so far! Im using generic USB emulators for my 4player build...and they play nice with everything. LB sees them, Windows sees them, BB sees them...they are great. The only issue as Windows games will not see the controllers most times using these.... Enter the Cronus Max...and i have a 360 controller now. Windows see it, LB sees it, BB sees it as well. Now any steam games i want to import into my LB/BB library works just fine with the generic usb encoders. The issue has become RetroArch. When i go to configure the 1st player controls, it sees each button press just fine once i go to map buttons to my inputs. It recognizes the controller as a Xinput controller. Once i go to launch a rom however...it has placed buttons wherever it wanted. I have deleted my configuration file, started from scratch, over and over...it just will not actually map anything where i tell it to. I then tried to run a stand alone emulator...not a core from within Retroarch...and it all works perfectly. It didn't matter what emulator i ran...there was no issue. Only within RA. So i already updated RA to the newest version and still, no go. I've deleted config files over and over...mapped keys and saved as User 1 bind auto configs...nothing works. Last thing i could think of was to remove the Cronus Max plus and try to just run the regular generic usb encoder into the pc...and it was recognized as always. By LB, BB and windows. As soon as i went to map buttons...the same thing happened...almost like there are some wierd RA settings that are saved and will not delete. So im at a loss here. I reached out to the discord for LIBRETRO...and they told me to update RA. Then go through the same steps i have. Nothings worked. Any assistance would be great guys. Thanks!
  14. As of late, when i attempt to exit a game in BB on my Arcade, it will either not exit at all, or it will exit and then freeze on the exit screen ( leaving me on the rom launch screen ( with Play, Favorite, Etc ). I have gone in a few times and made sure that i have controller automation on and two buttons selected to close out of a game. I back out of BB and launch a game...and it works...sometimes. At one point it gave me this error code and im not sure why... I had the issue with my arcade roms not exiting as well and i went into MAME and made sure the exit button on my control panel was the configured to the exit feature. That was easy enough...but now MAME is the only thing that will exit in BB properly. All consoles will decide when they will and when they wont. As you can see by the error log...im still running 9.0. Everything has been fine for a year with my arcade setup, so i had no real reason to update. Also, i hadn't seen anything in the change logs that seemed to do much for BB. Any help here would be great as BB is the reason i have the program to begin with. Thanks ahead of time guys!
  15. So from the the last pics I posted of the build, I decided to scrap that control panel. It was just too narrow and not wide enough in my opinion for 4 players comfortably....and the controls went straight across instead of the angled flanking players. Here is what I did: Here's the wiring... Here is the new look all together: You can see the LED lights I put in the big buttons...these are coin buttons for each player:
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