I've spent this evening trying to figure out why I can't scale a vertical bezel and be able to see all of it when I fill the game itself to a usable size. I have a 19" 1024x768 LCD monitor in my cab so I want to run the 3:4 vertical games as large as I can. When I do that, it throws off the bezel's scale. Here are some pictures to illustrate what I mean. Can anyone shed some light? Thanks.