Jump to content
LaunchBox Community Forums

LineOf7s

Members
  • Posts

    6
  • Joined

LineOf7s's Achievements

4-Bit Adder

4-Bit Adder (2/7)

0

Reputation

  1. As an observation, what you say is absolutely valid and correct, and yet things like Blue Max &Blue Max 2001 have different images, as do BMX Simulator, BMX Simulator 2, BMX Trials and BMX Racers. BMX Kids and BMX Ninja are the same though. Weird, and intriguing.
  2. I just wanted to pop back in now that I've got a chance to say that I managed (somewhat unexpectedly) to get an autoconfig set up for the adaptor/joystick I had an issue with, and my friend and I - he on his Wico Command Control Bat Handle that he used on his C64 and Amiga since 1985 and me on my Xbox 360 Wired - successfully had an evening of Space Taxi, Beach Head II and (on the Amiga) SWIV. Was pretty spesh. Thank you for your contribution toward it.
  3. I only saw the Autoconfig suggestion a couple of hours ago, the link provided isn't especially comprehensive (so more digging involved, but at least I know what to look for) and I've been at work since. So no, I haven't managed to get it to work yet. One thing I did notice is that, Autoconfig aside, my issues don't happen in a vanilla RetroArch installation (which is why I don't understand why any changes to C64 Dreams would affect anything in this regard). My suggestion would be to grab RetroArch from the website (NOT the Steam version) and see how your joysticks run in that and if you get the same undesired behaviour. If not then you know it's something C64 Dreams-specific and you can focus your efforts properly. If it does do the same thing in vanilla RetroArch then you know it's likely nothing to do with C64 Dreams. [edit] Just tested Armalyte in C64 Dreams with a couple of wired Xbox 360 controllers. 2-player worked a treat, so I can confirm it's not inherently a problem (though certainly if 2-player was b0rked someone would have mentioned it by now ). So yeah, troubleshoot your specific issue as above.
  4. Sweet, thank you. A pointer in the right direction is all I needed.
  5. First of all, let me say that this thing is fantastic. Thank you for your efforts. I'm on 0.45 at the moment, Windows 10. That being said, I'm having a bit of an odd issue with a joystick. I'm using a Retronic Design D-SUB9 -> USB joystick adaptor with my (original) Competition Pro 5000. It works great - highly recommended - ...but for one small thing. Let me tell you what I know for sure: It all works fine in the "Set Up USB Game Controller" screen in Win10 and/or with any other controller testers I've tried. It all works fine in any Amiga emulator I've tried (WinUAE, FS-UAE). It all works fine in any standalone C64 emulator I've tried (Vice64sc, CCS64). It all works fine in any default, out-of-the-box RetroArch installation I've tried (Vice64sc core). It all works fine in C64 Dreams out of the box... *EXCEPT* that up and down are reversed. All other USB joysticks and control pads (Xbox360 wired) I've tested work perfectly. I can change the value of "input_player1_down_axis" to "+1" and "input_player1_up_axis" to "+1" in ..\C64 Dreams\RetroArch\retroarch.cfg and that "fixes" the issue, but then every other controller is reversed too (as one would expect). So my question is: amongst the multitude of config files and remap files for RetroArch and cores and whatnot, what should I look for and what values should I change to fix this issue with this specific adaptor/joystick in this specific repackaging of RetroArch? Thank you again. I tell you, issue notwithstanding, the feeling of playing a C64 game on a modern PC and a modern monitor with the same joystick one used back in 1983 really is something else. I hope we can come up with a solution. I will, of course, keep looking in the meantime.
  6. Awww. I wish you hadn't told us that. Now I'm going to be busy for the next six months.
×
×
  • Create New...