Hi guys! I am new to this forum but not to emulation, can someone here could help me to load Hi Res textures packs on the Mupen64Plus libretro core for the PC, I did the following:
1) Read and followed the guide to the letter that LordMonkus posted on the first page
2) Downloaded the *.htc packs that samian posted here after renaming it to the internal rom name (i.e. nintendmod_-_SUPER_MARIO_64_HIRESTEXTURES.htc to SUPER_MARIO_64_HIRESTEXTURES.htc and put it on the Retroarch\system\Mupen64Plus\cache folder to no avail
3) Checked that "Use High Res Textures=True" and "Use High Res Full Alpha Channels=True" are correctly enabled on the core options
All tested in RetroArch 1.7.2 with Mupen64Plus OpenGL 2.5 on Windows 7, also the texture packs work no problem under standalone Mupen64Plus and Project 64 2.3 with GlideN64 plugin, if anyone is interested I can compile the libretro core so code changes are no problem, in fact I added a Vi_Refresh option like the one Project64 has to allow the user to change it from the default value of 1500, it uses is for overclocking the N64 by allowing more cycles per scanline, thanks for any help…