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Posted
Hi all! I am a new Launchbox user. I followed the YouTube tutorial to install Launchbox, project64 and a couple of N64 games. Launchbox 5.5 starts up fine and I see the 2 games. If I start either one, I get the following error. While Project64 starts fine and I can play the games, Launchbox crashes out. I am really looking forward to getting this working so I can get the premium upgrade!! Any ideas? Thanks! ---------------------- START ERROR ---------------------- System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.List`1.Enumerator.MoveNextRare() at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at LaunchBox.Controls.ImageGamesControl.SetBackgroundImage(Game game) at LaunchBox.Controls.ImageGamesControl.b__63_0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() ---------------------- END ERROR ----------------------
Posted
Thanks for that quick reply. I did update to the beta but I am getting this error: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.List`1.Enumerator.MoveNextRare() at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at LaunchBox.Controls.ImageGamesControl.SetBackgroundImage(Game game) at LaunchBox.Controls.ImageGamesControl.b__63_0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()
  • 3 months later...
Posted
I know this is from a LONG time ago but I'm going through my massive backlog of bugs to fix and this one came up. I do believe this was fixed in a previous beta; let me know if you're still seeing this issue. Thanks! :)

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