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epsxe 7z issue


alondero

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Hi, I have my PSX games wrapped up in 7z files in two different ways (bin/cue and sub/img/ccd). Games in bin/cue format are loading correctly, but I get a black screen when running the sub/img/ccd. I suspect the issue is that Launchbox is passing the wrong decompressed file to epsxe (suspect that it passes the sub file - which is the only one of the three that epsxe cannot successfully load from). Is there configuration anywhere to filter / select the file types contained in zip files that are passed to the emulator? Thanks
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Unfortunately no. CCD was never requested. I know it's similar to a cue sheet, but the recommended stance from us is don't archive CD based games, and to use RetroArch which only uses cue sheets for PS1. I had to create a bunch of cue sheets... I have since started to move towards PBP files. Multi-disc support, switching with a few key presses from within LaunchBox, and some compression. Otherwise, we should still probably have a configurable list. If the ticket doesn't exist on our BitBucket please feel free to request it. Click feature request at the top.
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