alondero Posted June 23, 2016 Author Share Posted June 23, 2016 Hi, I have my PSX games wrapped up in 7z files in two different ways (bin/cue and sub/img/ccd). Games in bin/cue format are loading correctly, but I get a black screen when running the sub/img/ccd. I suspect the issue is that Launchbox is passing the wrong decompressed file to epsxe (suspect that it passes the sub file - which is the only one of the three that epsxe cannot successfully load from). Is there configuration anywhere to filter / select the file types contained in zip files that are passed to the emulator? Thanks Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted June 24, 2016 Share Posted June 24, 2016 Unfortunately no. CCD was never requested. I know it's similar to a cue sheet, but the recommended stance from us is don't archive CD based games, and to use RetroArch which only uses cue sheets for PS1. I had to create a bunch of cue sheets... I have since started to move towards PBP files. Multi-disc support, switching with a few key presses from within LaunchBox, and some compression. Otherwise, we should still probably have a configurable list. If the ticket doesn't exist on our BitBucket please feel free to request it. Click feature request at the top. Quote Link to comment Share on other sites More sharing options...
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