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Fanart Image Quality vs Using VLC For Background Images


Lurkon

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So when customizing my BigBox theme, I used to use Video backgrounds per plateform to display images before the new update where you can place images into the themes folder directly and have them displayed. But when I did this I noticed that the image quality isn't as good as using VLC, I have "CoverFlow Image Quality" set to highest (personally don't know if that makes a difference to these background images). It's like the fanart image is getting compressed.

Link to  screenshots showing the issue: https://www.dropbox.com/sh/5zomokdfjchm9xk/AAA65A6s4khBCZxnsdxIdkmka?dl=0

Edited by Lurkon
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Hi Lurkon, I'm not quite following. I'm confused about videos vs. images in the background. Are you using images in the background now or videos?

I checked out the screenshots and obviously I see the blurring. It's strange though because I don't think I've ever seen that before. I might just need your custom theme in order to figure out what the problem is.

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So currently i'm using the "Video Path" under "Manage Platforms - Edit Platform" to direct to an image so vlc displays the image rather than a video (which is displaying the image correctly), but if I was to use the image in launchboxes folder "\LaunchBox\Themes\Default\Images\Platforms\Fanart" then thats when I see the downgrade in quality. The blurring is meant to be there, its the quality of the image that gets effected, if you look at the grass in the image. Sorry if i'm not explaining this in the best way.

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Hi @Lurkon, wow I didn't even know it was possible to display background images as videos. I suspect the distinction is because of the caching/resizing being done by WPF in order to keep things performant, but I am surpised to see that artifacting. I'll take a look to see if there's anything I can do to improve the quality. It's odd that I haven't noticed that with any other images.

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Yeah I haven't seen it with other images just ones ive used the blur on, so its got to be something to do with the way gradients are compress/resized but thank you for taking the time to reply, even if its an option to have higher quality images at the sacrifice of performance. 

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