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[SOLVED] Crashing at end of import wizard


JRPGod
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Wish I could assist myself in this matter a little more but I can't make any sense of it. Started happening about 2 days ago. Occurs just before the end of the wizard when it starts to scrape for metadata, so after you specify which emumovies files to download, and before you get to put finishing touches on the game names.  I'd say it's my own fault from when I was stuffing around trying to get new ScummVM games to register, but I am certain I backed up the xml files before making any changes, and restored them immediately after. I'm not expecting a 'fix' just wanna know if it's something I can maybe just update over and it'll go away? ^^ Thank you.

 

The 'File' start tag on line 367208 position 4 does not match the end tag of 'LaunchBox'. Line 429147, position 3.

App:     LaunchBox
Version: 7.12
Type:    System.Xml.XmlException
Site:    Void Throw(System.Exception)
Source:  System.Xml

   at System.Xml.XmlTextReaderImpl.Throw(Exception e)
   at System.Xml.XmlTextReaderImpl.ThrowTagMismatch(NodeData startTag)
   at System.Xml.XmlTextReaderImpl.ParseEndElement()
   at System.Xml.XmlTextReaderImpl.ParseElementContent()
   at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
   at System.Xml.XmlLoader.ReadCurrentNode(XmlDocument doc, XmlReader reader)
   at System.Xml.XmlDocument.ReadNode(XmlReader reader)
   at System.Data.DataSet.ReadXml(XmlReader reader, Boolean denyResolving)
   at System.Data.DataSet.ReadXml(String fileName)
   at (<>c )
   at Unbroken.LaunchBox.Search.RomFiles.<>c.<PopulateFiles>b__2_0()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Recent Log:

   3:30:25 PM Music.Stop Start
   3:30:25 PM Music.Kill Start
   3:30:25 PM Music.Kill Finished
   3:31:37 PM Music.Stop Start
   3:31:37 PM Music.Kill Start
   3:31:37 PM Music.Kill Finished
   3:32:31 PM GameDetailsGui.RedrawDetails Start
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
   3:32:31 PM GameDetailsGui.RedrawDetails End
   3:32:31 PM Music.Pause Start
   3:32:31 PM Music.Pause Start
   3:32:31 PM Music.Prepare Start
   3:32:31 PM Music.Kill Start
   3:32:31 PM Music.Kill Finished
   3:32:31 PM Music.NotifyTrackList Start
   3:32:31 PM Music.NotifyTrackList Invoke
   3:32:31 PM GameDetailsGui.RedrawDetails Start
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
   3:32:31 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
   3:32:31 PM GameDetailsGui.RedrawDetails End
   3:32:33 PM GameDetailsGui.RedrawDetails Start
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
   3:32:33 PM GameDetailsGui.RedrawDetails End
   3:32:33 PM Music.Pause Start
   3:32:33 PM Music.Pause Start
   3:32:33 PM Music.Prepare Start
   3:32:33 PM Music.Kill Start
   3:32:33 PM Music.Kill Finished
   3:32:33 PM Music.NotifyTrackList Start
   3:32:33 PM Music.NotifyTrackList Invoke
   3:32:33 PM GameDetailsGui.RedrawDetails Start
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailRating
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes
   3:32:33 PM GameDetailsGui.RedrawDetails Before ShowDetailDates
   3:32:33 PM GameDetailsGui.RedrawDetails End
   3:32:44 PM Music.Pause Start
   3:32:44 PM Music.Prepare Start
   3:32:44 PM Music.Kill Start
   3:32:44 PM Music.Kill Finished
   3:32:44 PM Music.NotifyTrackList Start
   3:32:44 PM Music.NotifyTrackList Invoke
   4:38:17 PM Exception

 

 

Updated my local database from launchbox data seems to have fixed the issue, must've been the editing I made. I saw developer made a note about making 100% sure Launchbox.exe is closed before editing the file, and I hadn't done that, even though I restored a backup, so I assume issue was related to that :)

Edited by JRPGod
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