Falkon Posted December 2, 2017 Share Posted December 2, 2017 Hey guys, I've been enountering an error when trying to import ROMs to update my library. LaunchBox also crashes when this happens. Input string was not in a correct format. App: LaunchBox Version: 7.14 Type: System.FormatException Site: Void StringToNumber(System.String, System.Globalization.NumberStyles, NumberBuffer ByRef, System.Globalization.NumberFormatInfo, Boolean) Source: mscorlib at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) at System.Number.ParseDecimal(String value, NumberStyles options, NumberFormatInfo numfmt) at Unbroken.LaunchBox.Search.LocalDbSearchResultGame..ctor(DataRow row, String region) at (Int32 ) at Unbroken.LaunchBox.Search.LocalDb.GetGameById(Int32 id) at (WorkingControl , List`1 , String , Boolean ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.MergeInNewGames(List`1 newGames, String platformName, Boolean useMameData) at (WorkingControl , List`1 , Boolean ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.MergeInNewGames(List`1 newGames, Boolean useMameData) at (<>c__DisplayClass41_0 ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.<>c__DisplayClass41_0.<romImportBackgroundWorker_RunWorkerCompleted>b__0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Recent Log: 1:35:31 AM Music.Pause Start 1:35:31 AM Music.Prepare Start 1:35:32 AM Music.Kill Start 1:35:32 AM Music.Kill Finished 1:35:32 AM Music.NotifyTrackList Start 1:35:32 AM Music.NotifyTrackList Invoke 1:43:50 AM Exception Thanks Quote Link to comment Share on other sites More sharing options...
siggard Posted December 4, 2017 Share Posted December 4, 2017 I have exactly the same problem. I was trying to import some NES games (no matter which I choose) and it occured on 'Saving games...' stage. 7.14 as well. Quote Link to comment Share on other sites More sharing options...
ckp Posted December 5, 2017 Share Posted December 5, 2017 (edited) I read that this may be caused by the Submit to Games Database plugin. Try closing LB, remove that plugin, and see if it works. Edit: Edited December 5, 2017 by ckp Quote Link to comment Share on other sites More sharing options...
siggard Posted December 22, 2017 Share Posted December 22, 2017 Actually I fixed it by removing Metadata.xml file Quote Link to comment Share on other sites More sharing options...
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