lino11 Posted October 12, 2019 Share Posted October 12, 2019 Hi there, can we add the new ScummVM games to the "What game is it?" section for the built-in ScummVM emulator?? I can get Blade Runner to play if I run the emulator manually... but if I run it through Launchbox I get a game data error. I don't use batch files to run the ScummVM games, I just point Launchbox to my game folder under the "scummvm" tab... then I select "What game is it?" and select it from the list. I'm thinking because Blade Runner is not in the list (forcing me to select a random game), I'm getting the error? I've got 28 other scumm games that all work perfectly using this method, I could never get the method used in the Youtube tutorials to work for me. Any help would be appreciated! thx ------------------------------------------------------------------------------------------------------------------------------------ Oct. 11, 2019 ScummVM Team is thrilled to announce the release of ScummVM version 2.1.0. This release is the culmination of nearly two years worth of work, adding 16 new games based on 8 engines, a Nintendo Switch port and nearly 500 bug fixes. All this done by the hard work of 147 contributors across 8,493 commits. The newly supported games are: Blade Runner Duckman: The Graphic Adventures of a Private Dick Hoyle Bridge Hoyle Children's Collection Hoyle Classic Games Hoyle Solitaire Hyperspace Delivery Boy! Might and Magic IV - Clouds of Xeen Might and Magic V - Darkside of Xeen Might and Magic - World of Xeen Might and Magic - Swords of Xeen Mission Supernova Part 1 Mission Supernova Part 2 Quest for Glory: Shadows of Darkness The Prince and the Coward Versailles 1685 Quote Link to comment Share on other sites More sharing options...
sundogak Posted October 13, 2019 Share Posted October 13, 2019 (edited) The version that comes with LB isn't updated yet to 2.1.0 (after all ScummVM was just finalized today). Additionally, the built in settings within LB will need to be updated to reflect the new codes that are supported in 2.1.0 which is why you don't see them in LB. LB wouldn't know which codes they were or what games were to be supported until ScummVM folks finalized things. Since you are not using batch files you can go another route in the mean time. Basically, you do as follows: 1) Add the new ScummVM emulator EXE path like any other emulator (version 2.1.0 downloaded from ScummVM site). 2) make sure to to check "don't use quotes" and the "use file name only without extension..." 3) In the default command line parameters insert command that points to location of your scummvm.ini which can be anywhere but in my case I keep with the EXE location rather in my User directory so it is portable: ScummVM -c "G:\Emulators\ScummVM\ScummVM\scummvm.ini" --no-console -f the -f just tells it to go to full screen. All other settings are taken from your INI file. 4) Go to the directory with a new game and make a text file with the name of the Game ID. In the case of Blade Runner, it is bladerunner-win. The extension can be anything but I use scummvm since that is also what Retroarch likes. If you open the text file and also insert the game ID (i.e., the same as title without extension) then Retroarch will also work in addition to normal emulator installed above. 5) Then add the "rom" like normal within LB by pointing it to the bladerunner-win.scummvm file. See below example. 5) If you want to find the game IDs for other new games just open up the ScummVM emulator and go to the game after you added it and click "Edit Game" and will see ID on first tab. Setting a dummy text file with the name will allow LB to launch the game with the above settings. Edited October 13, 2019 by sundogak 3 Quote Link to comment Share on other sites More sharing options...
lino11 Posted October 13, 2019 Author Share Posted October 13, 2019 Ok thanks for the instructions. Hopefully, the devs can the update the settings and new codes when they get some time. Quote Link to comment Share on other sites More sharing options...
sundogak Posted October 14, 2019 Share Posted October 14, 2019 If using a "common" directory structure the following zip file has the text pointers formatted correctly for RA and LB. If you have different directory naming then won't be as useful but can see what text files look like and/or drag into the appropriate folder. Once they are in the directory you just tell LB to look for any file with *.scummvm in name and import those only. If setup the ScummVM emulator as noted above then it will launch the games using the text file game ID. ScummVM LB Pointer Txt Files in Directory Structure.7z 1 Quote Link to comment Share on other sites More sharing options...
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