Jump to content
LaunchBox Community Forums

sundogak

Members
  • Content Count

    679
  • Joined

  • Last visited

  • Days Won

    5

sundogak last won the day on January 12

sundogak had the most liked content!

Community Reputation

331 Excellent

1 Follower

About sundogak

  • Rank
    64-Bit Supercomputer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. You should double check that your emuMovies login is working at their site. They reset all their passwords a few weeks back for all users. So if you haven't gone to their site to update your password recently then LB will not be able to download.
  2. Yeah, emuMovies reset ALL user passwords due to some security update to their site based a few weeks ago. They had a website banner up for awhile when the system gagged with all the reset traffic. I didn't see much airplay on it to their userbase, so likely most people won't bump into it until notice LB isn't downloading anymore from site.
  3. @Toaster777 See this post on FP and Pause.
  4. You might double check and see if the following works: http://steamcommunity.com/id/ ENTER YOUR PROFILE NAME If it resolves to your public page then that verifies not issue there. On domain name for API in theory you can use anything. Other than double checking that you have pasted the API key in exactly as shown in the https://steamcommunity.com/dev/apikey site there is not much else to try other than revoke cycle and using a text domain vs IP.
  5. 1) The edit platform window has tabs and a media edit window at right like screen snap I showed at beginning. The tab "Folders" sets the DEFAULT path that LB looks for various media (screen snap with blue circle at left). For the moment...leave that alone to make things easy. The snaps you have above is you are trying to change the default path to another location; hence the select folder button. Again, leave that as is at this point. To SELECT an image you have to use the far right pane. 2) Media Type = Background-Fanart is what LB calls "background" or "fanart" in that it isn't alwa
  6. right click on the platform name when in the left pane that lists all the platforms in main view and select edit
  7. You can have background/fanart per game or per platform. Just have to place images in folders with appropriate naming. So for example to have a platform image for Atari 2600 you place image under ...\LaunchBox\Images\Platforms\Atari 2600\Fanart At the per game level images for Atari 2600 are placed under ..\G:\LaunchBox\Images\Atari 2600\Fanart - Background with naming of the game or you can do it via the edit game menu and drop in like you do for cover boxes, logos etc. If nothing is under the game specific folder it fallsback to the platform art. Image per platform
  8. @IainSA Correct, if indeed the intent is to always have access to 4 player with Xbox Controller 1 through 3 and Arcade Stick 4 then you cannot map Stick 4 and Xbox Controller 1 to Player 1 or will conflict. Now you are back to messing with INI and/or CFG files specific to the game. Ultimately each "Player" can have multiple control devices assigned in MAME (e.g., Keyboard, hand held controller, arcade stick, light gun) but each player's device must be unique when actively playing the game.
  9. On #2, unless get fancy with AHK script, the easiest is just to setup two CTRLR files with the order you want. Then setup two MAME emulator instances which point to those CTRLR files. The MAME command line options are here. -ctrlr is the command line to reference CTRLR path. I am not sure you specify a specific file so may have to place in separate directories. Any command line options you place in the Default Command Line Parameters like below. You could also reference separate MAME.ini files with the ctrlr pointing to your specific one which you can also reference in the LB command line
  10. @vgbox If you look at your CFG file you will see you are again not mapping the controls separately and they are all jammed together. There is no "OR" statement between the DPAD and stick commands. That would be the case when you looked at the TAB view as well (should look like my screenshot). You are basically telling it that "UP" means stick up AND DPAD up. When you are mapping commands in MAME you have to complete the first map (i.e., stick) before doing the second. You also have Player 1 and 2 swapped in Joystick references. I did quick stab at one you attached as example. Controls.
  11. If you launch MAME and then select tab you can setup your controller. Those commands are initially stored in your MAME\cfg\default.cfg file. You can copy those to your custom CTRLR file. There are various Google resources but this is example for more info. Alternatively, you can just setup in your default.cfg and then make it read only file so it doesn't get overwritten.
  12. Couple things. Your first screen shot has a controller setup that is telling MAME that "up" is D-Pad Up AND Joystick Up. You have no "OR" between the commands so it is combined. So need to look at mapping. It also looks like you have JOYCODE_1 and JOYCODE_2 possibly swapped in CTRL file along with having no commands listed for button/controller mapping. So your settings won't "stick" necessarily. Lastly, make sure you MAME.ini is referencing your CTRL file correctly. For example, my CTRLR file is called xbox2player.cfg (an XBOX One controller) and is referenced as s
×
×
  • Create New...