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Mapping BigBox controls... other than just to Joystick/Gamepad 1


drewjbx

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Was wondering if there was a way to map any buttons other than from Player1? I ran out of buttons for P1 joystick on my cab and would like to map some buttons from P2 to pause and exit game.... I know I can do a button combo with player 1 but want to use dedicated extra buttons I have from P2. Possibly this could be added easily? 

Edited by drewjbx
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So... in BigBox settings you can select your default joystick, in my case I have 4 of them and it will cycle through all of them. 

So this is something @Jason Carr would have to implement I assume. 

 

Default settings for InputBindings.xml (does not specify joystick number, only defaults to 1 active controller)

  <InputBinding>
    <InputAction>LaunchBoxShowPauseScreen</InputAction>
    <ControllerHoldBinding>Button7</ControllerHoldBinding>
    <ControllerBinding>Button10</ControllerBinding>
  </InputBinding>

 

Need something like this

  <InputBinding>
    <InputAction>LaunchBoxShowPauseScreen</InputAction>
    <ControllerBinding>Joystick2Button9</ControllerBinding>
  </InputBinding>

 

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