Gaulent Posted May 9, 2021 Share Posted May 9, 2021 I've been playing around this for a couple weeks and wanted to share. I wanted so badly to store the games on my NAS on a single file each, in order to save some space and not having hundreds of file around there. So, I though about having a zip (or 7z, or whatever) using a fixed structure, the same that RPCS3 uses internally on its HDD so I could just unpack the file right over the RPCS3 folder just before launching the game. This way I can have in a single file the game with every patch/dlc that I want, ready to just unpack and go. This way, every archive has this basic structure: \disc \game \home\00000001\exdata\ (for the RAPs) Those are optional if the game don't need it. For example, PSN games doesn't have a "disc", or disc games don't have nothing on game if they are not patched or RAPs if it doesn't have DLCs. Then, I wrote a batch file to launch this from Launchbox. Something like this: @echo off if %1.==. GOTO standalone 7z l %1 -ba | findstr /r "EBOOT.BIN" > ebootPath.txt set /p EBOOT=<ebootPath.txt for /f "tokens=5" %%i in ('echo %EBOOT%') do set EBOOT=%%i if not exist ..\dev_hdd0\%EBOOT% ( 7zG x %1 -o..\dev_hdd0 -aos ) if exist ..\dev_hdd0\%EBOOT% ( ..\rpcs3.exe ..\dev_hdd0\%EBOOT% ) GOTO:eof :standalone ..\rpcs3.exe It is stored and launched from a subfolder called "_launcher" under the RPCS3 directory so I can keep the paths relative. It finds the EBOOT path in the archive to find if the game is installed and it launches it afterwards. I use 7zG for the extraction so I can have a nice progress bar while unpacking. Following the same idea I just made another script to delete the files from disc to "uninstall" the games when I don't need them. It's on launchbox like another "emulator" so I can either launch them or uninstall them easily from the UI. 7z l -ba %1 -i!*\* -x!*\*\* -x!home > filesToDelete.txt for /f "tokens=6" %%i in (filesToDelete.txt) do rmdir /s ..\dev_hdd0\%%i And that's really it. If any of you know how to improve around this. Maybe with AutoHotKey, or making a plugin... please, let me know. One thing I would like to do if reflect on the metadata if a game it's indeed installed or not. That would be cool. Hope this help anyone. Take care. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted May 9, 2021 Share Posted May 9, 2021 Archive Cache Manager - Third-party Apps and Plugins - LaunchBox Community Forums (launchbox-app.com) Quote Link to comment Share on other sites More sharing options...
Gaulent Posted May 9, 2021 Author Share Posted May 9, 2021 (edited) I knew this was not my idea and someone had though about this before Thanks! I'll try with that. EDIT: Hmmm after playing around a little, it doesn't really fits the need. This files need to be in a specific folder in RPCS3, and not everything in that folder is a "cache", like savefiles, trophies and stuff. I'll stick to the script shenanigans for now. Thanks for the tip! Edited May 9, 2021 by Gaulent Quote Link to comment Share on other sites More sharing options...
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