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neil9000

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neil9000 last won the day on August 15

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About neil9000

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  • Birthday 12/20/1977

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  1. neil9000

    Mame HLSL ver 2

    It looks like you have a specific no nag version, try the official version of the emulator instead.
  2. neil9000

    Add the games unplayable in mame

    But if you really want to do that just delete your current platform and run the importer again, this time uncheck all the media downloads as you say you have it all.
  3. neil9000

    Add the games unplayable in mame

    Well the problem with doing that is you will end up with thousands of games that dont work in any emulator.
  4. Yeah i wasnt offering that up as advice, just that it seemed to work for me for some reason.
  5. neil9000

    8.8-beta-1 Released

    I am on a 55inch TV as well and am about 2 metres from the TV as well. I know that Windows says 300% (Recommended) but thats way to big for my liking, its close to 720p at that high scaling, which looks really bad to me. I found 150% was my sweet spot and as i said 200% is the equivalent to 1080p, so you are effectively running at around 720p on a 4K TV, but whatever works for you i guess. Also i should add if you right click the desktop and go to view you can make the desktop icons bigger without adjusting the scaling.
  6. neil9000

    8.8-beta-1 Released

    Well 300% scaling is absolutely huge, any reason why you need it that large? even 200% scaling is equal to 1080p on a 4K monitor. I personally have my scaling at 150%.
  7. neil9000

    Cannot get controller to work with emulators

    This is how mine looks.
  8. I stand corrected. It was greyed out for me also when i checked just now, however i just restarted my PC and now i can click on it, so im not sure what changed there so that i can now use it.
  9. The configure (ctrl+G) will be greyed out as that is not used for roms, its a dosbox tool mostly. I cant help with the plugin being greyed out though, its working just fine for me here.
  10. neil9000

    RetroHumanoid Cinematics

    Are yo planning to package this up into its own theme, or is it going to be a pack that you copy/paste and overwrite a current version of unified? Im really liking the look of these and look forward to a release either way.
  11. neil9000

    Launchbox.Next left column sizing

    I believe that most people will be using 1920x1080 so its likely set to a minimum for that resolution, which of course will use a lot less real estate at that resolution than what you are using. I believe it was limited because either the sidebar wasnt showing if it had been set to narrow or was overlapping the game view so you couldnt actually see your games, i forget exactly but is was breaking for people with standard resolutions so was limited so people didnt break there setups.
  12. neil9000

    Cannot get controller to work with emulators

    Are you saving a controller profile in dolphin? If so thats possibly the issue you dont actually need to save a profile, just set your controls and those will always be loaded, if you save a specific controller profile you will have to specify that profile to be loaded when launching games from Launchbox, but im not sure how to do that personally, my advice would be to delete any profiles set the controller up then just exit the controller setup screen, then those controls should be used always.
  13. neil9000

    New MAME importer

    Yeah currently the metadata used is for 0.201, but as @Lordmonkus said if you have a old set you are better off using the old importer, you will still get the new metadata but only the roms you have will actually be imported. The new importer is strictly for fullsets, and the most recent one at that, its not "technically" importing your roms there as you are expected to have a fullset so every game marked as working in 0.201 is added to Launchbox. So that is why you would of had games that you dont actually have, that game must of been dumped and marked as working since the romset version you have, so was added as its expected you have a current full romset for the MAME full romset importer.
  14. neil9000

    Default HyperSpin Sound Pack

    Yeah pretty much, Jason bases his dev time on what is most requested by the community, and what gets the most votes in the community polls. I cant say i have seen anyone else asking for this particular feature to be added so its likely not high on the list simply because you seem to be the only person asking for it, and as Jason said it was on a poll and know one really cared or voted for it so dev time was spent on the features people actually wanted at the time.
  15. neil9000

    8.8-beta-1 Released

    Just got this when deleting a now empty platform category. Object reference not set to an instance of an object. App: LaunchBox Version: 8.8-beta-1 Type: System.NullReferenceException Site: System.String (<>c, Unbroken.LaunchBox.Plugins.Data.IPlatform) Source: Unbroken.LaunchBox at (<>c , IPlatform ) at Unbroken.LaunchBox.Data.DataManager.<>c.<GetRootPlatformsCategoriesPlaylists>b__107_2(IPlatform p) at System.Linq.EnumerableSorter`2.ComputeKeys(TElement[] elements, Int32 count) at System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count) at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__1.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Unbroken.LaunchBox.Data.DataManager.GetRootPlatformsCategoriesPlaylists() at (DataManager , Boolean , Boolean , Boolean , Boolean , Boolean , Boolean , Boolean ) at Unbroken.LaunchBox.Data.DataManager.GetAllPlatformCategoriesWithCounts(Boolean showHidden, Boolean showBroken, Boolean hideGamesMissingVideos, Boolean hideGamesMissingBoxFrontImage, Boolean hideGamesMissingScreenshotImage, Boolean hideGamesMissingClearLogoImage, Boolean hideGamesMissingBackgroundImage) at (DataManager , String , Boolean , Boolean , Boolean , Boolean , Boolean , Boolean , Boolean ) at Unbroken.LaunchBox.Data.DataManager.GetFilterValuesWithCounts(String filterType, Boolean showHidden, Boolean showBroken, Boolean hideGamesMissingVideos, Boolean hideGamesMissingBoxFrontImage, Boolean hideGamesMissingScreenshotImage, Boolean hideGamesMissingClearLogoImage, Boolean hideGamesMissingBackgroundImage) at (<>c__DisplayClass62_0 , Object ) at Unbroken.LaunchBox.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass62_0.<PopulateValues>b__0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 11:31:32 PM Music.Prepare Start 23:31:32 Music.Kill Start 23:31:32 Music.Kill Finished 23:31:32 Music.NotifyTrackList Start 23:31:32 Music.NotifyTrackList Invoke WPF 11:31:53 PM Music.Prepare Start 23:31:53 Music.Kill Start 23:31:53 Music.Kill Finished 23:31:53 Music.NotifyTrackList Start 23:31:53 Music.NotifyTrackList Invoke WPF 11:32:20 PM Music.Prepare Start 23:32:20 Music.Kill Start 23:32:20 Music.Kill Finished 23:32:20 Music.NotifyTrackList Start 23:32:20 Music.NotifyTrackList Invoke WPF 11:32:34 PM Music.Prepare Start 23:32:34 Music.Kill Start 23:32:34 Music.Kill Finished 23:32:34 Music.NotifyTrackList Start 23:32:34 Music.NotifyTrackList Invoke WPF 11:32:40 PM Music.Prepare Start 23:32:40 Music.Kill Start 23:32:40 Music.Kill Finished 23:32:40 Music.NotifyTrackList Start 23:32:40 Music.NotifyTrackList Invoke WPF 11:32:57 PM Music.Prepare Start 23:32:57 Music.Kill Start 23:32:57 Music.Kill Finished 23:32:57 Music.NotifyTrackList Start 23:32:57 Music.NotifyTrackList Invoke WPF 11:32:57 PM Music.Prepare Start 23:32:57 Music.Kill Start 23:32:57 Music.Kill Finished 23:32:57 Music.NotifyTrackList Start 23:32:57 Music.NotifyTrackList Invoke WPF 11:33:11 PM Music.Prepare Start 23:33:11 Music.Kill Start 23:33:11 Music.Kill Finished 23:33:11 Music.NotifyTrackList Start 23:33:11 Music.NotifyTrackList Invoke WPF 11:33:13 PM Music.Prepare Start 23:33:13 Music.Kill Start 23:33:13 Music.Kill Finished 23:33:13 Music.NotifyTrackList Start 23:33:13 Music.NotifyTrackList Invoke WPF 11:33:27 PM Music.Prepare Start 23:33:27 Music.Kill Start 23:33:27 Music.Kill Finished 23:33:27 Music.NotifyTrackList Start 23:33:27 Music.NotifyTrackList Invoke WPF 11:33:27 PM Music.Prepare Start 23:33:27 Music.Kill Start 23:33:27 Music.Kill Finished 23:33:27 Music.NotifyTrackList Start 23:33:27 Music.NotifyTrackList Invoke WPF 11:33:41 PM Music.Prepare Start 23:33:41 Music.Kill Start 23:33:41 Music.Kill Finished 23:33:41 Music.NotifyTrackList Start 23:33:41 Music.NotifyTrackList Invoke WPF 11:33:42 PM Music.Prepare Start 23:33:42 Music.Kill Start 23:33:42 Music.Kill Finished 23:33:42 Music.NotifyTrackList Start 23:33:42 Music.NotifyTrackList Invoke WPF 11:33:58 PM Music.Prepare Start 23:33:58 Music.Kill Start 23:33:58 Music.Kill Finished 23:33:58 Music.NotifyTrackList Start 23:33:58 Music.NotifyTrackList Invoke WPF 11:35:19 PM Music.Prepare Start 23:35:19 Music.Kill Start 23:35:19 Music.Kill Finished 23:35:19 Music.NotifyTrackList Start 23:35:19 Music.NotifyTrackList Invoke WPF 11:35:33 PM Music.Prepare Start 23:35:33 Music.Kill Start 23:35:33 Music.Kill Finished 23:35:33 Music.NotifyTrackList Start 23:35:33 Music.NotifyTrackList Invoke WPF 11:35:37 PM Exception
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