Gildahl Posted May 14, 2024 Author Posted May 14, 2024 (edited) Thanks! Immediately after the line beginning with [26.187] I would expect to see it start the new game. (1) What game did you attempt to run and (2) could you send me your arcadeEIP.ini file so that I can attempt to duplicate. Also, since we might need to go back and forth a bit more, it might be better if we could continue the troubleshooting either via email (arcadeeip@gmail.com) or the Discord, https://discord.gg/uhbx9y6sdT Edited May 14, 2024 by Gildahl Quote
Gildahl Posted September 6, 2024 Author Posted September 6, 2024 New release just posted. Current Release: arcadeEIP latest release (v0.4.3.0 beta) Quote
raptor Posted April 30 Posted April 30 (edited) Can this work with retroarch and mame core? for command line will be like this retroarch.exe -L "f:\Retro\cores\fbneo_libretro.dll" "D:\roms\MAME\roms\alcon.zip" code could be a variable to specific core for arcade? Can be implemented? Edited May 2 by raptor Quote
RVZ Posted November 6 Posted November 6 Apologies if answered already. Does this work with everything in RetroArch? Like overlays, shaders, Retroachievements etc, will those still work? Quote
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