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Can this LaunchBox setting damage zipped Rom archives?


SiriusVI

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Hey everyone,

I'm NOT sure LaunchbBox is at fault, I just wanted to bring this to everyone's attention and ask if this is caused by LaunchBox some how. The scenario is pretty specific though, so I believe this bug might just not have been discovered yet:

I tried setting up a Sharp x68000 platform by importing some zipped files. I had some trouble setting it up and found that if I extract the Roms before launch, I have better results. So I ticked this option:

image.thumb.png.c9a63c4d14992bb8b09cb6100dd339be.png

Since some Sharp x68000 games require multiple disk files, I also wanted to use the option to automatically create .m3u files. So I ticked this:

image.png.a2f69d3e802d072812e6c34f16010d09.png

 Now when I launch the a Multi Disk game, it doesn't work. Retroarch stays black.

And here is the potentially dangerous part: If I try to unzip the first file of the multi-disk game ("fiilename (disk 1), winrar will tell me that the archive is broken. I was able to reproduce this error several times with this Setup for the Sharp x68000. I redownloaded the disk files again and every time I launch a game with these settings, the archive breaks. 

Can anyone confirm that this is a common error? Or is there something wrong on m end?

Thanks for your help!

Edited by SiriusVI
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