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Launchbox doesn't seem to like Playstation 5 controllers


Fugus

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Got a Playstation 5 controller today for Cemu, Cemu uses it just fine minus a few glitches but Launchbox seems to hate it. It doesn't seem to detect it for much. After I launch a game or even seem to lose focus on it, it stops detecting it at all. I tried to bind the Playstation logo to exit a game but won't work either.

Xbox 1 controllers work just fine though but motion for the Wii or Wii U games.

Edit: PC detects the PS5 controller just fine too except for 1 button on it, it detects it as a generic controller

Edited by Fugus
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Nevermind, evidently, even though the PS5 controller can be detected by the operating system, many things will not outright use it without going out of their way to do it unless you use a steam app or DS4Windows.....

Cemu just made sure to have built in support for it.

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13 hours ago, Fugus said:

Nevermind, evidently, even though the PS5 controller can be detected by the operating system, many things will not outright use it without going out of their way to do it unless you use a steam app or DS4Windows.....

Cemu just made sure to have built in support for it.

This has always been the case for Playstation controllers on PC, they are not using xinput, but the older dinput, which causes compatibility issues. This is why people use tools like ds4Windows so it shows in the OS as a xinput controller instead.

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