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Retroarch MAME Core Bezel Resolution issue


Jeffe

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Got a fun one here,

I love the Bezel project integration! I setup MAME and they look like this:
image.thumb.png.5b84f2edbe9b41f11542613066885768.png

Looks great!

So I figured I would get the bezels setup in the Retroarch MAME core by just copying the "artwork" file here:

image.thumb.png.abb67dc044ea6735457335a72af4ab63.png

Now when you load the games the bezels are all there, but in the same resolution as the game, so it doesn't look as good as the MAME standalone:

image.thumb.png.5f1daf9e1b1aa33dbe9e8092e7a15473.png

Any ideas on how to correct this?

Thanks!
Jeffe10

 

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  • 2 months later...
On 7/1/2022 at 3:28 AM, Jeffe said:

Got a fun one here,

I love the Bezel project integration! I setup MAME and they look like this:
image.thumb.png.5b84f2edbe9b41f11542613066885768.png

Looks great!

So I figured I would get the bezels setup in the Retroarch MAME core by just copying the "artwork" file here:

image.thumb.png.abb67dc044ea6735457335a72af4ab63.png

Now when you load the games the bezels are all there, but in the same resolution as the game, so it doesn't look as good as the MAME standalone:

image.thumb.png.5f1daf9e1b1aa33dbe9e8092e7a15473.png

Any ideas on how to correct this?

Thanks!
Jeffe10

 

 

You need to activate "Alternate render method". You can find this option in Quick Menu > Options > Alternate render method > ON.

 

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