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Platform names in Bigbox playlists?


Tom123

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Hi.

When a game is selected the platform name does not show in Bigbox (even though it is selected in the options menu). That's ok for games listed in a platform, but for a playlist comprised of multiple platforms (with each game using a different controller) there is no way to know what controller to use for said game unless the platform is displayed (we have 6 different controllers each used for a different platform all in the same playlist).

How do you show the platform name in a theme? 

Thanks,
Tom

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That would typically be dictated by how the theme creator coded the GameDetails view. If they created a custom view for the theme they can determine what is shown. If the theme creator did not create a custom view and that theme ends up using the BB default GameDetails then if you make sure in your BB settings you have the option to "Show Platform" tuned on the "Game Details" settings page it will show. 

I see you also posted this same question in the Unified theme thread so in reference to that the setting mentioned above will not help as that theme uses a custom GameDetails view. The only way to get it to show is to edit the code in that theme. 

Also I responded to that post in the Unified theme directing you here. Please refrain from posting the same question in multiple places. One post about an issue or question is sufficient.

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Thanks Retro808. I'll be sure to post my questions in one thread moving forward. I have a coding background and could make the changes myself. I think the easiest thing to do here is write the platform data to the publisher field in Launchbox using the bulk data wizard  (I don't use the publisher field at all) and change the label "Publisher:" in Unified to "Platform:". I assume that "Publisher:" is coded as a text label in Unified and could be changed pretty easily somewhere in the XAML. Can you advise where I can find documentation on how the Unified theme is coded?

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In the \Launchbox\Themes folder is a pdf that shows you all the related bindings a theme can use.

Easiest thing to do is add a binding for the platform name to appear in the scrolling notes and metadata at the bottom of the Unified theme’s view. You could either add an additional text block to show or change one of the existing one’s binding to “ActiveGame.PlatformName”. 

 

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