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Button Mapping Works in RetroArch but not in LaunchBox


SBZRO

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Hey everyone. I tried using the search function and found posts about this issue a few  years back but nobody responded to the posts.

This is my first arcade setup and I've purchased the Geek Box Arcade Stick and buttons and I have issues using it in Big Box mode once a game has launched. I've confirmed that the joystick and buttons work when launching content directly from RetroArch and mapped them accordingly. But once I go into Big Box or LaunchBox, I am able to navigate (joystick and two buttons work) around but once a game launches, the previous mappings in RetroArch don't seem to work. 

Is there a setting I'm missing? I've already enable the Game Controller via Launchbox and all mappings within that setting seem to be very specific to navigating Big Box/LaunchBox.

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  • 1 month later...

I would love to see some responses for this, I have the exact same situation.  I have tried 2 generic controllers and then 2 actual 360 controllers.  No dice.  Best I've got is by removing all the controllers and starting with just 1 360 controller.  It worked one time and when I exited the game it was done too.  I get the exact same messages as above. The controllers show up fine in Windows and navigating Big Box, just won't work in games.  

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On 10/21/2022 at 9:42 PM, SBZRO said:

Side note. I've noticed that every time I launch a game in LaunchBox, I see a notification of "Configuration Override Loaded". This does not appear when using RetroArch

that configuration override loaded IS retroarch.  It's loading a configuration override.  So try saving your own configuration override in retroarch outside of launchbox/bigbox once you've got all your controls set.  See if it loads that configuration override that you saved next time you open it via launchbox/bigbox.

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