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damageinc86

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damageinc86 last won the day on July 21 2024

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  1. Just did this for my sega saturn install, which has all the roms (cue,bin) inside a folder, and it just broke everything because it didn't search for the "rom" files within any of the similarly named game folders, it's just looking in the root folder now lol.
  2. ok i didn't pick up on the filename being the rom filename. SORRY! haha. That did it! WOW. Thanks! That's a perfect way around it. I appreciate your patience with me! @thefritz11@mattirawks use this new default.xml I attached for this theme in order to have Launchbox look for an image in the \Custom Startup Images folder that is named after your ROM filename. A useful utility to help rename your images to rom names is a program called FuzzyRename Default.xaml
  3. LaunchBox\Images\Custom Startup Images\Sega 32X\Pitfall_The Mayan Adventure.png SelectedGame.Title, changed to SelectedGame.ApplicationFileNameWithoutExtension startup theme still shows a black screen when launching that game. In fact, it broke the entire theme, and all games, regardless of the colon/underscore filename format, no longer show the custom images named exactly the same as the game title. That's wild. How about database ID stuff? Can we get this theme xml to tell launchbox to look for the database id number then? vs. the game name title, which it apparently just cannot see when looking through this theme lol.
  4. Yes, that is why this is so perplexing, because I have the file's named as their literal title. (Pitfall_The Mayan Adventure.png). I changed those lines, but now it shows the box art stretched to fill the entire screen. The point of this theme is to pull from a specific folder, so we can put specific startup images that we've made in there, outside of the normal launchbox directories for images. Maybe this is a larger issue with launchbox not being able to see the underscore file names as it usually does because it is looking through a theme's eyes? I can show video proof of the images being named exactly as you say launchbox requires, and then launching with a black screen when trying to pull from the specific folder specified in this startup theme, then launching with the correct image when the game name doesn't involve a colon being replaced by an underscore. Or maybe there's an option/value that could be added to launchbox's xml viewing capabilities and folder structure that allows for a new folder within each platform titled say, "Custom Startup Image". so that way you could use the following code line: <Image Source="{Binding Path=ActiveGame.CustomStartupImage}" /> , and launchbox would look in a folder it knows to be default and maybe have an easier time locating images?
  5. Yes, these images were made with the community theme creator, using the fanart background images downloaded in launchbox. The game does have a launchbox db id present within launchbox (9079). I just tried it as you described (Pitfall_ The Mayan Adventure.png), and it was still a black screen for the startup screen. I've tried the romname, the launchbox name with a dash, the launchbox name with the underscore now, and also the launchbox id number. Always shows a black screen. But all the other games for this platform (Sega 32X), the first one I'm trying this startup theme out on, work, as long as they are a game image file that doesn't involve a broken up name with any character. So games like "After Burner", and "Mortal Kombat II" with the image name of "After burner.png", and "Mortal Kombat II.png", work. I'm thinking that if someone could just edit the config xml to be able to reference and handle games with the underscore, or a dash for two-part names that would be amazing. @JoeViking245any ideas? or know of anyone I could contact that might be able to make this start up theme match these types of titles better?
  6. Can someone work on this simple startup theme to fix the broken image lookup when a game title has a dash like this: Pitfall - The Mayan Adventure. I've noticed any game that has a dash in the image file just shows a black screen. But image file names that are just one or two words not separated by a dash, load up just fine. Could someone edit this to maybe just match with the normal launchbox image file names or database id #'s that the CTC exports images as?
  7. Thanks. I will wipe the tears from my eyes, drink some kiefer, compose myself, and look much harder next time. Lol.
  8. It would be great if we could also edit the delay length of the startup screen in the bulk edit window
  9. Thank you for this! I'm using a mix of Rocketlauncher fade screens, and Launchbox start up screens in my build. Using the community theme creator, I'm making my own custom fade images that contain fanart/screenshot as a background, clear logo of game, platform clear logo, and cartridge/disc. With Rocketlauncher it was easy to have a static image just show up, but not with most of the start up themes here. Is there any chance you could maybe add an option to have an extra layer of a "Now loading" image put on top of the startup image centered and with a "wipe-right" animate run once? Even without that, this adds unity to my build for the fade/startup screens, so THANK YOU! EDIT: Some game images absolutely will not show, whether they are named as launchbox names them, or as the rom is named. Seems to be happening with games that have "the" at the beginning of the name, but launchbox image files do like library style filenames. Example: Amazing Spider-Man, The. Or, Pitfall, The - Mayan Adventure. No matter what the image file is named, there is a black screen. Like @thefritz11 asked, maybe it could work better if it also fell back on the launchbox database ID for images as well? that way, if we are using the community theme creator, we can export those specific games using the database ID number.
  10. Hey, I'm still on my break after the Sega master system front box art! And even then, I still have to do a set with the spines lol. Nice try! Although, I suppose if the platform video snaps DO exist,...it wouldn't be THAT difficult to throw them behind one of these screens and render a video. Hmmmmmmm.
  11. So is anyone taking this amazing work and making platform videos using the assets?
  12. Would the Nintendo Wii Theme also work as a Nintendo WiiWare theme?
  13. This is pretty awesome! I still don't know which versions to try to find though lol. I don't know which out of all the F-Zero entries is the "Deluxe Hack", and also have no idea which of the Zelda entries is the "combined and translated" hack. Help please lol.
  14. Right. So I'm curious if I get into the patreon if there will be pause stuff for all the systems like in this video: https://www.youtube.com/watch?v=P_vfvocbiUY ya know, artwork like controller, guide, maps, videos, etc. for all the systems. Or for most of the most common systems at least.
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