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Posted

Hey everyone! I recently moved over from Hyperspin/Rocketlauncher to LB/BB. I just discovered that Bezel Project has been integrated with LB and I followed this video. I do not remember being presented with the option to import from the Bezel project so I went through the steps again. I even slowed the video down so I could see each step shown in the video, but I am not shown the page that gives me the option to import bezels from the bezel project. I am using LB 12.16 Premium.

Any Ideas?

 

 

 

Posted

I checked the bezel folder in the rocketlauncher folder and then MAME folder and I see a ton of game folders, each with a bezel image and .ini file. So, I wanted to test out a game. I understand the rom name and the folder name for the bezel need to match, so I am checking/testing Teenage Mutant Ninja Turtles. I found rom "tmnt2" which matches the folder "tmnt2" in the MAME bezel folder. Started the game up, its still in 16:9 and no bezel. I double checked bezel options in rocketlauncher and confirmed that I have bezels set to true. So, any ideas why the bezel still isn't displaying? 

Posted

The bezel option will only show during import on compatible emulators, which right now only consists of RetroArch and MAME. If you are importing games where the Emulator you selected is not one of those two, then the bezel page will not show.

Posted

Thanks Faeran! I am working with MAME. So, although the Bezel page didn't show, I was able to fix the problem this morning. I found a post from a Rocket launcher forum, where someone said the name of the system was arcade, which was throwing things off. Once the system name was changed from Arcade to MAME in LaunchBox, bezels started working as intended.

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