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Moving Between Multiple Tracks in BigBox


StickySweater

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Currently I have multiple soundtrack files in my Launchbox/Music/[Console]/ folder. Each track is named after the corresponding game, for example, "Ninja Gaiden.mp3". When I navigate to the game in BB or LB it plays the song without an issue.

But if I want to have multiple tracks to move between, what is the naming convention? I tried "Ninja Gaiden-01.mp3" and a few other variations, but it only ever plays "Ninja Gaiden.mp3." I have both my keyboard and controller mapped so I can move between tracks (set in the options menu), but the first track just restarts.

I think BB has an option to randomize which tracks get played, but it doesn't seem to matter. It can only seem to detect the first mp3 file, probably because I'm missing something. Does it have to be in another subfolder folder or something?

Other unrelated question, is there a way to normalize the sound? Some files are a bit loud and I'd like to clear that up without manually editing them, though I figure this may be a big ask.

Edited by StickySweater
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18 hours ago, StickySweater said:

Currently I have multiple soundtrack files in my Launchbox/Music/[Console]/ folder. Each track is named after the corresponding game, for example, "Ninja Gaiden.mp3". When I navigate to the game in BB or LB it plays the song without an issue.

But if I want to have multiple tracks to move between, what is the naming convention? I tried "Ninja Gaiden-01.mp3" and a few other variations, but it only ever plays "Ninja Gaiden.mp3." I have both my keyboard and controller mapped so I can move between tracks (set in the options menu), but the first track just restarts.

I think BB has an option to randomize which tracks get played, but it doesn't seem to matter. It can only seem to detect the first mp3 file, probably because I'm missing something. Does it have to be in another subfolder folder or something?

Other unrelated question, is there a way to normalize the sound? Some files are a bit loud and I'd like to clear that up without manually editing them, though I figure this may be a big ask.

You will need to point a game to an m3u file, and the m3u file would contain the multiple tracks.

The m3u file itself would contain just a basic list of all the tracks, one line per track.

As far as normalization, you'll need to use a music program to do that to the tracks themselves.

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