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Posted

Not sure if anyone has a solution other than emulating xbox controller via DS4Windows (which I would rather not do), but the right stick does not work within Big Box. Remapping does not recognise it at all, as if it wasn't there.

 

It normally wouldn't be an issue but the recent update for 3D boxes within Big Box highlighted this problem (as I never used the right stick in menus anyway).

Posted (edited)

Glad it's not just me. It's probably just a small bug with DINPUT devices. Until it's been fixed in the future, what I do is assign the left analog stick to rotate the 3D boxes and assign the dpad to navigate the menus.

Edited by Azgorath
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Posted

I am using Launchbox 13.11 and unable to assign the DS4 right thumb stick to any controller mappings in Big Box.  I can confirm that Joy.cpl in Windows 11 recognizes this input as analog Z Axis (Left/Right) and Z Rotation (Up/Down).  On my main arcade setup, I have two X-Arcade Tankstick controllers set to X-Input which maxes out the 4-controller limit for Windows.  However, I can add a DS4 controller to navigate Big Box which acts like a convenient remote control.  I like DS4 Windows, but it uses resources that I would rather conserve for optimum performance.  Stripping unnecessary services and startup/background apps makes a big difference in Windows.  Hopefully, this will be updated.  I do like rotating the 3D boxes 😄

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