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Sinden and RetroArch


latin625

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Hi,

I have the sinden guns working almost perfect on psx via retroarch (Beetle Core).  My problems:

1.Cant get the sinden gun to move left or right from the d pad on it to select different levels in Die Hard Trilogy.

2. Cant get the Rockets button to work, only grenades work.

Anyone have a tip?  Use a different emulator or watch a vid?  I can move the crosshair and play the game (great retro game for sure).

I am using this as the guide: https://www.sindenwiki.org/wiki/Retroarch#Sinden_Lightgun_borders_in_RetroArch

 

Thanks

Edited by latin625
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try this, found it in the sinden guide you posted.  Has to do with Bezels, if you don't have your bezels set for your psx roms here's how.  

Sinden Lightgun borders in RetroArch

In the Sinden software directory, go to the Borders\RetroArchBorders directory. Select all its contents, copy them, then go to your RetroArch installation directory and go to the overlays\borders folder. Place the contents that you copied in there. You will need to set the borders up later within RetroArch's interface.

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Sinden Lightgun borders in RetroArch
In the Sinden software directory, go to the Borders\RetroArchBorders directory. Select all its contents, copy them, then go to your RetroArch installation directory and go to the overlays\borders folder. Place the contents that you copied in there. You will need to set the borders up later within RetroArch's interface.

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Also when setting your controls in retroarch, you may need to have your border on.  The guide doesn't mention turing that on.  Normally when you set your "trigger" or left mouse button, the system will not recognize it as a "trigger" or left mouse button, because sinden can't see it.  When that happens you get the program reading it as "pump action/off-screen reload' or Right mouse button.  Hope that helps some.  Should solve your #2 issue anyways.  

 

In RetroArch's main menu, go to Settings, then scroll to Input -> Port 1 Controls.
Settings menu with Input highlightedInput menu with Port 1 Controls highlighted

Now you have to assign actions to your lightgun. When changing an input, highlight your desired action, then press the Enter key, then press the lightgun's key that you want to use before the time limit is over. Some of these actions may already have a key assigned, some might not, some you will have to overwrite and some you may be able to leave alone. If you have to overwrite an action that already has a button, clear the existing assignment first by highlighting the action and pressing the Delete key. (Images below if you prefer those over text).

  • B Button - Mouse 1 (Left Mouse Button/Sinden's Trigger)     < These could both read as Mouse 2 if you didn't have your white border on when you were doing your inital button inputs 
  • Y Button - Mouse 2 (Right Mouse Button/Sinden's Pump)
  • Select Button - Up (Keyboard's Up Arrow/Sinden Directional Pad Up)
  • Start Button - Left (Keyboard's Up Arrow/Sinden Directional Pad Up)
  • D-Pad Buttons - Same as Keyboard/Sinden Directional Pad Buttons
  • A Button - Mouse 3 (Middle Mouse Button/button in Sinden software assigned to Mouse Middle/Sinden's Left Back Button)
  • X Button - Num 1 (Keyboard's Numeric Pad 1/button in Sinden software assigned to "1"/Sinden's Right Front Button)
  • Skip until you get to Gun Trigger
  • Gun Trigger - Mouse 1 (Left Mouse Button/Sinden's Trigger)
  • Gun Trigger - Mouse 2 (Right Mouse Button/Sinden's Pump)
  • Gun Select Button - Left (Keyboard's Up Arrow/Sinden Directional Pad Up)
  • Gun Start Button - Up (Keyboard's Up Arrow/Sinden Directional Pad Up)
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  • also one last thing to try if any above hasn't worked out are these ps-x specific settings. Under game specific notes try any of those fixes with your die-hard game.  It may help your game work correctly.  Hope something there helped out. Good luck

     

    PSX specific settings (core settings):

  • Start a Playstation game
  • Press F1 for quick menu
  • Scroll down to "Options"
    • Turn Gun input mode to "Lightgun"
    • Turn the Gun crosshair to "off"
    • Press the right mouse key to go back a menu
  • Scroll down to and select "Controls"
    • Go to Pad 1
    • For input type, press the right arrow key to change to Guncon **Note, some games will need a game-specific override for this to "Justifier" instead**
    • Go up to "Save Core Remap" (this means all PSX games with this emulator will recognize you are using a lightgun)
    • press the right mouse key to go back a menu
  • Scroll down to "Overlays"
    • Turn show overlay to "ON"
    • Select "Overlay Preset"
    • Navigate to one of the Sinden Borders, such as the medium white, and select
    • Select Overlay opacity and make it 1.0 (this makes the border fully white instead of kind of grayed out)
    • Turn off the option for showing the mouse cursor with an overlay
    • Right mouse click until you are back at the general quick menu again
  • Scroll down to Overrides
  • Select save core override (this means all PSX games will use the options and overlays you set, so you won't have to do this again for PSX)
  • Exit out of the quick menu by clicking resume or F1 and play your game
  • PSX popular game-specific notes:

  • Area51 and Lethal Enforcers collection need "Justifier" instead of "Guncon" in the Quick Menu controls option. Some others may need this too. For these games, start the game, enter the Quick Menu, go to Controls, change the input type to Justifier, then save GAME REMAP instead of CORE Remap This applies the settings to this game only. You need to do it individually for both games.
  • For Time Crisis, Time Crisis Titan, and Jesse James, you can go into the actual games' in-game settings/options and change the reload method to "press" instead of "release" Changing the default means you will always be "out" of cover, and you pump the gun to go INTO cover.
  • For various games, you will either use the pump action, or the back left side Sinden Lightgun button to reload, and test to see which one works for which game.
 
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