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Need help to fix ghost shadows in retroarch shader


summerist.l

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Hey guys, Im exploring shaders in Retroarch and the shader called 'newpixie-crt.slangp' emulates CRT screen almost perfectly. The only problem is that it creates sorta white 'ghost shadows' around bright parts. e.g. The bottom of the white ps logo, as the snapshot shown.

I have tuned all parameters of the shader but no luck. Anybody has an idea how to eliminate this defect?

 

Twilight Syndrome - Saikai (Japan)-230401-151417.png

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22 hours ago, summerist.l said:

Hey guys, Im exploring shaders in Retroarch and the shader called 'newpixie-crt.slangp' emulates CRT screen almost perfectly. The only problem is that it creates sorta white 'ghost shadows' around bright parts. e.g. The bottom of the white ps logo, as the snapshot shown.

I have tuned all parameters of the shader but no luck. Anybody has an idea how to eliminate this defect?

 

Twilight Syndrome - Saikai (Japan)-230401-151417.png

I think you can only adjust that manually, What you'll need to do is find the .slangp file in the shader folder 1108641536_Screenshot2023-04-02181756.png.141b8363e9e78154529c6bfeee78e324.png

then change the following 0.15 to 0.0

1196007750_Screenshot2023-04-02181755.thumb.png.c8db4f01d56471866f24d35b54f56f59.png

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