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Issue with Images


lordhark

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Hello all,

First of all, I am a noob. 

So, I understand how the images work for launchbox,  I have them working properly for Arcade and I know how to manually add media, if needed.

Now, for some reason that I cannot understand, Images are not showing for Nintendo 64. Not in Launchbox and not in BigBox. Added as Retroarch emolator. the games work fine. 

I have tried to manually copy images to the folders under Launchbox/images/Nintendo 64 but still that does not work. Its the fist time I am using the retroarch emulator with launchbox, are the images stored in a different way? 

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1 hour ago, lordhark said:

Hello all,

First of all, I am a noob. 

So, I understand how the images work for launchbox,  I have them working properly for Arcade and I know how to manually add media, if needed.

Now, for some reason that I cannot understand, Images are not showing for Nintendo 64. Not in Launchbox and not in BigBox. Added as Retroarch emolator. the games work fine. 

I have tried to manually copy images to the folders under Launchbox/images/Nintendo 64 but still that does not work. Its the fist time I am using the retroarch emulator with launchbox, are the images stored in a different way? 

The emulator has nothing to do with LB and the images. 

If you named named you images correctly and placed them in the correct folders try selecting all the N64 games and refreshing the image cache (Select all games and hit F5). 

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28 minutes ago, Retro808 said:

The emulator has nothing to do with LB and the images. 

If you named named you images correctly and placed them in the correct folders try selecting all the N64 games and refreshing the image cache (Select all games and hit F5). 

Thank you for the reply. Nop, nothing happens. Everything still blank. 

I can manually add images to those games but the automation does not work, even If I copy the images into the folders

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I found what the problem is.. just not sure how to fix it

When I have imported the games using the automation, the games names were created with a -1 at the end, but the nintendo 64 game files all have a 01 at the end, instead. so the import script did not get the names correctly. I will need to import them again and see how it can generate with the actual rom names

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1 hour ago, lordhark said:

I found what the problem is.. just not sure how to fix it

When I have imported the games using the automation, the games names were created with a -1 at the end, but the nintendo 64 game files all have a 01 at the end, instead. so the import script did not get the names correctly. I will need to import them again and see how it can generate with the actual rom names

Did you have LB move the roms? The only scenario where LB would rename a rom during import is if you chose the option to "Move roms" and then LB would append the game file name if it was moving it into a folder and the rom was already there. 

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