Reaper978 Posted April 21 Share Posted April 21 I tried using Project64 and it apparently doesn't have the flickering issue but my controllers aren't working for it. Are there any graphical tweaks in RetroArch I could use that might help the problem? I noticed that the video clip for this game from EmuMovies doesn't display this problem happening. Quote Link to comment Share on other sites More sharing options...
DeadVoivod Posted April 25 Share Posted April 25 I have the problem with the mupen64 core but it's fine with the parallel core. 1 Quote Link to comment Share on other sites More sharing options...
Reaper978 Posted May 1 Author Share Posted May 1 On 4/25/2024 at 9:42 AM, DeadVoivod said: I have the problem with the mupen64 core but it's fine with the parallel core. How do I get it so that it uses the parallel core? Quote Link to comment Share on other sites More sharing options...
DeadVoivod Posted May 1 Share Posted May 1 In LaunchBox you have to go to manage emulators and edit Retroarch, then the associated platforms. I guess you have one entry for Nintendo 64, using some core, like mupen64? Add another Nintendo 64 entry but this time attach the parallel64 core, see on the picture that mupen64 is still my default. When you are now back in your games list, right click the game, select launch with, then RetroArch and then the parallel64 core. Quote Link to comment Share on other sites More sharing options...
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