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Help with Custom Marquee Behavior


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Hello, I'm trying to get the marquee to only be a single static png (marquee.png) except when a game is running.

I'm modifying CriticalZoneV2 - Default to understand how it works since I'm very new to BigBox/Themes.


Is there some type of binding to tell when a game is running? I just put in IsGameRunning as a placeholder binding.  My thought was to use a DataTrigger to chose the scenario (playing a game vs not playing a game..)
Any ideas of how to achieve this? 
Thank you!

<UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
             mc:Ignorable="d"
             d:DesignHeight="562" d:DesignWidth="1000" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Style="{DynamicResource UserControlStyle}"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
    <UserControl.Resources>
        <ResourceDictionary>
            <ResourceDictionary.MergedDictionaries>
                <ResourceDictionary Source="pack://siteoforigin:,,,/Themes/CriticalZoneV2 - Default/Styles/UserControlStyle.xaml" />
            </ResourceDictionary.MergedDictionaries>
        </ResourceDictionary>
    </UserControl.Resources>

    <Grid VerticalAlignment="Stretch" HorizontalAlignment="Stretch">
        <Image Name="MarqueeImage"
               Stretch="Uniform"
               HorizontalAlignment="Center"
               VerticalAlignment="Center"
               RenderOptions.BitmapScalingMode="HighQuality">
            <Image.Style>
                <Style TargetType="Image">
                    <Setter Property="Source" Value="pack://siteoforigin:,,,/Themes/CriticalZoneV2 - Default/Images/marquee.png" />
                    <Style.Triggers>
                        <DataTrigger Binding="{Binding Path=IsGameRunning}" Value="True">
                            <Setter Property="Source" Value="{Binding Path=SelectedGame.MarqueeImagePath}" />
                        </DataTrigger>
                    </Style.Triggers>
                </Style>
            </Image.Style>
        </Image>
    </Grid>
</UserControl>
Edited by tikiTofu
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