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Retroarch n64 (Mupen) High Resolution texture Issue (HTS/HTC files)


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Posted

I am able to get a number of high-resolution texture packs to work within Retroarch (Mupen64plue core with GLideN64) - all those are *.HTS compression files but the Wave Racer one uses an *.HTC compressed file and it does not seem to work.  I have made sure the "Use High-Re textures" is on along with Cache Compression, Full Alpha Channel, enhanced texture storage, and enhanced Hi-Res Storage but it still does not use the High-Resolution textures.  I had it working previously but had to do a full re-install of RetroArch and now it's the only High-Resolution pack that is not working.  Any ideas?

Posted
4 hours ago, McMeekan said:

I am able to get a number of high-resolution texture packs to work within Retroarch (Mupen64plue core with GLideN64) - all those are *.HTS compression files but the Wave Racer one uses an *.HTC compressed file and it does not seem to work.  I have made sure the "Use High-Re textures" is on along with Cache Compression, Full Alpha Channel, enhanced texture storage, and enhanced Hi-Res Storage but it still does not use the High-Resolution textures.  I had it working previously but had to do a full re-install of RetroArch and now it's the only High-Resolution pack that is not working.  Any ideas?

Interesting ... as long as they are all in the "cache" folder, they should work regardless whether they are .hts or.htc files. If the texture pack worked before, then it's probably a settings issue. Do you have per chance a per game profile for Mupen64 for Wave Race?

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