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Posted

Please help. Many thanks.

Object reference not set to an instance of an object.

App:     Big Box
Version: 13.21
Theme:   Default
Type:    System.NullReferenceException
Site:    Boolean CompareMetaWatcher(System.Object, System.Object, Boolean)
Source:  Unbroken.LaunchBox.Windows

   at Unbroken.LaunchBox.Windows.Integrations.MAME.MameHighScores.CompareMetaWatcher(Object reference, Object token, Boolean extractres)
   at InfoPrototypeWatcher.FindDataSchema(String reference, String token, Boolean extractres, InfoPrototypeWatcher)
   at Unbroken.LaunchBox.Windows.Integrations.MAME.MameHighScores.<>c__DisplayClass20_0.AwakeMetaManager(Object sender, EventArgs args)
   at System.Diagnostics.Process.RaiseOnExited()
   at System.Diagnostics.Process.CompletionCallback(Object waitHandleContext, Boolean wasSignaled)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.RegisteredWaitHandle.PerformCallback(Boolean timedOut)
   at System.Threading.ThreadPoolWorkQueue.Dispatch()
   at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()

Recent Log:

   17:03:51 Exception

 

Posted (edited)

It might have been Grid Seeker, but don’t quote me on that. Certainly the issue isn’t confined to a single game. I only noticed the error when I’d exited the game.

Edited by Galaxian
Posted

Experiencing similar errors when exiting games... not any one in particular.   Also, if left running, there seems to be a memory leak somewhere. Getting out of memory errors and have to close LaunchBox.  These issues only started after 13.21 update.

Posted
59 minutes ago, TigerT82 said:

Experiencing similar errors when exiting games... not any one in particular.   Also, if left running, there seems to be a memory leak somewhere. Getting out of memory errors and have to close LaunchBox.  These issues only started after 13.21 update.

There is a known issue with hibernate and some modes of sleep causing memory errors when returning to the application. If you're seeing that error and NOT entering hibernation OR sleep then file a bug report for it please.

Posted

Good to know.... Fairly new to LaunchBox and don't know if I've ever left it on for a long period of time before.  I just set up a separate Arcade desk and I've been leaving it turned on much more frequently.

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